Forum Discussion
5 years ago
Hello, here are some answers for you from my perspective:
Q1: I don't know if Fame would be a good route, but maybe as a freelance career (similar to Etsy?) where they have to make and mail out orders from home.
Q2: I think content happy would be great as a baseline for knitting after a certain skill level (like 3) and can do enraged knitting where they end up making a mess of an item. Would also love something like getting caught in the yarn or something as a possible thing that can happen.
Q3: If knitting can tie in with sewing, that would be a great benefit for the desk. Not sure if that would be good for THIS pack in particular though.
Q4: Smaller projects have taken hours, much larger projects have taken days to months.
Q5: No to standing up and knitting, yes to sitting on the floor.
Q6: My great-grandma used to teach me how to knit when she was alive. It was a great experience and a memory that I cherish greatly. Would love to see that in this game.
Q7: I've seen and heard stories of people complaining that it's not what they wanted and requesting a refund. Or saying they never got the object. But other times people love it and tell the story of why they wanted that particular item.
Q8: I would love to see the person itchy and in a slightly negative mood wearing it. If the gifter sees the itching I'd love to see them upset in some way about the giftee hating it. Maybe also a negative moodlet if the gifter sees the giftee not wearing their gift for a certain amount of time?
Q9: I'm bad at puns without knitting some time. Please wait for future replies.
Q10: I think autonomous should be okay, but only if they see another person already trying to knit and they happen to be around while it's happening. So I think overall no, but yes in certain circumstances.
Q1: I don't know if Fame would be a good route, but maybe as a freelance career (similar to Etsy?) where they have to make and mail out orders from home.
Q2: I think content happy would be great as a baseline for knitting after a certain skill level (like 3) and can do enraged knitting where they end up making a mess of an item. Would also love something like getting caught in the yarn or something as a possible thing that can happen.
Q3: If knitting can tie in with sewing, that would be a great benefit for the desk. Not sure if that would be good for THIS pack in particular though.
Q4: Smaller projects have taken hours, much larger projects have taken days to months.
Q5: No to standing up and knitting, yes to sitting on the floor.
Q6: My great-grandma used to teach me how to knit when she was alive. It was a great experience and a memory that I cherish greatly. Would love to see that in this game.
Q7: I've seen and heard stories of people complaining that it's not what they wanted and requesting a refund. Or saying they never got the object. But other times people love it and tell the story of why they wanted that particular item.
Q8: I would love to see the person itchy and in a slightly negative mood wearing it. If the gifter sees the itching I'd love to see them upset in some way about the giftee hating it. Maybe also a negative moodlet if the gifter sees the giftee not wearing their gift for a certain amount of time?
Q9: I'm bad at puns without knitting some time. Please wait for future replies.
Q10: I think autonomous should be okay, but only if they see another person already trying to knit and they happen to be around while it's happening. So I think overall no, but yes in certain circumstances.
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