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- BissenNess2 years agoSeasoned Ace@friendlysimmers I never thought of that. You're right, though. If you dislike occult game play generally, but you don't object to occults on principle, aliens are the way to go. They're basically colorful humans with some extra prank interactions.
- RememberJoy2 years agoSeasoned AceOf those three, werewolves.
I admire how much lore and game play they have, but just can't get into them. I've only played with them a couple times and it felt like I was taking care of an out-of-control toddler most of the time. I just didn't find it enjoyable, and trying to play more than one of them is a pain in the backside because they're all so needy.
Of all the occults though, I'm least interested in playing ghosts. They could really use a make over as they're basically just an ordinary sim who happens to be transparent and have a few more pranking options.
Just for the fun of it:
Love...
- Vampires
- Spellcasters
Like...
- Mermaids
Not My Thing...
- Werewolves
Needs Work
- Aliens
- Plant Sims
- Ghosts - Sheepiling2 years agoSeasoned AceIf you let me choose between any as a least favorite, I'd say Plant Sims and Mermaids. Those are the least developed. Aliens too, but they at least get their own world and lore. Mermaids have no underwater zone and Plant Sims are only a temporary buff, not a proper occult.
Between Vampires, Spellcasters, and Werewolves? Those are all really well-made and a lot of fun, imo, so the final decision should come down to personal preferences.
The gameplay and world that came with Werewolves has a lot more polish, but a lot of people don't like the stylistic choice EA went with for the Werewolves. If you don't mind that they look kinda like furries but not entirely, then that pack is amazing. The gameplay is really fun and their world is extremely detailed! If you like the grunge style then everything is absolutely perfect!
Spellcasters' pack has the weakest world imo, even though Glimmerbrook is technically bigger than Forgotten Hollow, the EA builds are so awful that you have no choice but to use cheats and replace every lot before the gameplay is enjoyable. But if you don't mind browsing the gallery before playing, rebuilding lots yourself, or just don't mind the ugly grey blocks you start with, then I think the gameplay is quite fun. It's not as much gameplay as Werewolves, and if you focus solely on it you might get bored, but if it's something that's added as flavor to a sims life on the side of exploring other areas of gameplay that actually have careers, I think adding the magic to the rest of the game makes it a lot more fun for me. Ever since I got realm of magic I don't plan on having another human sim in my legacy family ever again. If they're not one of the other occults, they'll be a spellcaster.
I think Vampires is very much similar to Spellcasters, in that their gameplay is a lot better as an added flavor to a sims life. There's no new careers, and no rags-to-riches off-the-grid lifestyle improvements the way Werewolves has, but it's fun to have a sim trying to go about their daily life while occasionally being unable to control themselves from taking blood from innocent bystanders, and trying to stay out of sunlight and other restrictions you set (you also get to choose their weaknesses, so if you want a vampire that isn't held back by sunlight and can still eat normal food, you can do so and just choose to have them have terrible insomnia instead or something). The builds in this pack and the world aren't the best, but it's definitely not as ugly as Glimmerbrook. It might be a good idea to replace the lots with gallery builds, but it's not uncomfortable to play in if you choose not to do so and want to jump right into gameplay.
The only downside to vampires imo is that if you're into legacy-style gameplay, these occults are immortal by default. For the others the immortality is optional and you don't get it if you don't choose that perk reward, but vampires HAVE to be immortal, so if you prefer generational gameplay you'd end up using vampires a lot less. In my legacy I have 2 vampires, and I love keeping them in my family as the immortal matriarch/patriarch, but I don't really want to add any more vampires to the family and instead I end up having a lot more Spellcasters than any other occult. - cyncie2 years agoSeasoned AceMy least favorite is Vampires, because I’m just not into vampire lore. My favorite is Spellcasters, even though I have issues with the way they were developed. I personally prefer magic to be either innate(with some learning to perfect) or learned/conferred, not some weird hybrid of both. In RoM, any old human can become a spellcaser just by going to the realm and having the ability conferred on them by a Sage, but then we have rankings based on bloodlines and spellcaster babies, which implies some innate, rather than learned, ability. I’ve reconciled this contradiction by assuming that the mote trial is actually a test for recessive innate ability, which is then activated by a Sage, allowing the student to study and perfect their ability as a practicing spellcaster. That may actually be what was intended, but it certainly wasn’t clear. I also would like to have some more dangerous spells.
- leucosiax2 years agoSeasoned Acemost unpopular opinion- mine are werewolves, but I am certain version is glitched. they look funny, they have cc hair for humans that look ridiculous and i cant take it off, shoes- usually heels, i can take it off, cc eyelashes and more. they attack innocent teenagers at their rightful homes with no warning upon loading in lot. They don't turn back into human form in daylight and look absurd gardening and eating in upscale restaurants in full form. I still don't even understand what is good about them. the smell a lot eat too much and fight a lot- sounds like trolling trashy families, in the developers mind. I thought they were going to be cool like the vampires and like in movies but they ended up being a big joke.
I wished upon the possibility of shredding npc apart with this opportunity in the game, instead of spenind three hours fixing someone that only appears in games sometimes- but noo. instead smiling stupid looking furbies.
i wanted some vampires to have werewolf form like the movies as well. what happens - they face stretch with devil horns and the look all weird. At best the get in a rampage and break things while in a castle rental on vacation at daughter wedding- what a jerk!
Another one had no special powers either than looking stupid and when i cheated to remove the trait it took his hair off and I could put it back on. - EA_Cade2 years agoCommunity Manager
"LeucosiaX;c-18309227" wrote:
most unpopular opinion- mine are werewolves
.....
https://i.imgur.com/wjxLyHc.gif - leucosiax2 years agoSeasoned Ace
"EA_Cade;c-18309232" wrote:
"LeucosiaX;c-18309227" wrote:
most unpopular opinion- mine are werewolves
.....
https://i.imgur.com/wjxLyHc.gif
I tried this link- I get nothing. I tried chatting with technical support- they said that's nice- anything else. @EA_Cade "Thornwillow;d-1010475" wrote:
Between Vampires, Spellcasters and Werewolves which one is your least favourite occult and what did you expected from them?
Honestly, somewhere between vampires and spellcasters. Werewolves are the strongest imo, as they benefit from the scale tree vampires have + are able to incorporate small things like with toddlers/babies like the wolf cries with the little interactions they have. Some really great small touches all around.
Vampires don't have that nice small stuff cause of time. They were the first (and I think toddlers were implemented after them?) and they're due for an upgrade at some point. Spellcasters also need an upgrade, but imo they need like...more content-content. A lot of the spells are lackluster and just magical versions of in-game cheats and that's fine just...??? Idk it could use a little more "pizzazz." I miss turning sims into toad-sims!
Really, the weakest occults are plantsims (if those even count in this iteration) and merfolk. Aliens are pretty weak too but at least they have their own world and whatnot.- allthemore442 years agoSeasoned AceWerewolves, although I never play occults.
- Werewolves. I refuse to buy that expansion. No matter their mechanics, they don't look like werewolves, they look like furries. Give us real werewolves.
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