Forum Discussion
8 years ago
Some tie-ins to Herbalism would be neat, I think. Or just make an entirely new skill called something like "Alchemy." This skill would focus on brewing things, sort of like Herbalism, but be a lot of potions that have various magical effects, such as on Age.
Duels, friendly and enemy, for sure.
And lots and lots of spells. Cast a spell on a dirty surface and watch it clean itself. Freeze someone in place. Command other sims to do various things, like with vampire powers. Spells that start magical fires, spells that put out magical fires. Spells that drench someone in water (and clean them a bit in the process lol). Spells and/or potions that turn the clock backward or forward on Age. Protection wards that guard a home from other supernaturals, or from non-supernaturals.
Duels, friendly and enemy, for sure.
And lots and lots of spells. Cast a spell on a dirty surface and watch it clean itself. Freeze someone in place. Command other sims to do various things, like with vampire powers. Spells that start magical fires, spells that put out magical fires. Spells that drench someone in water (and clean them a bit in the process lol). Spells and/or potions that turn the clock backward or forward on Age. Protection wards that guard a home from other supernaturals, or from non-supernaturals.
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