Forum Discussion
9 years ago
"Jestina;15591125" wrote:
Some of the stuff is already in the game and would just need to be expanded on. Herbalism, formulary, and ritualistic magic for witchcraft. I don't want to see flying brooms, pointy hats, hocus pocus magic, or any of the other tropes.
what if they give people a choice, so a player can choose to give their 'witch' different objects or regalia, depends on the tack of magic that the sim is put on, so if a player picks the brooms or hats, they can't use certain talismans or other magical objects that contradict with them.