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EntityofDesire
5 years agoSeasoned Ace
"BookBear;c-17878000" wrote:
I have to use mods to get this to happen in the first place.
Its very much a feature included in the game.
"Alien abduction returns in The Sims 4: Get to Work. An abduction can occur anytime at night (10 pm- 4 am). When an abduction does occur, the Sim will stop whatever they're doing and go to "Investigate Weird Light". The Sim will then be beamed up by a blue light into a UFO and be flown off. The Sim will be returned a couple of hours later with a moodlet pertaining to aliens and abduction.
The interaction "Investigate Weird Light", which replaces all items in a Sim's queue at the beginning of the event, cannot be canceled. However, it can be stopped by blocking the Sim's way to the weird light, such as locking the doors for the Sim.
Both female and male Sims, including aliens, can be abducted. Only males will return with a 25% chance of alien pregnancy, while females will only receive the moodlet.
Sims in the scientist profession are more likely to be abducted. The satellite dish, the worm hole generator, and space rocks also increase the odds. The satellite dish can also be used to contact aliens, which may trigger an abduction. "
It in no form requires mods, only that you own Get To Work expansion and has been a feature of the Sims series since Sims 2 when pregnant abductions were introduced by Maxis.
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