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9 years ago
"HalloMolli;15198415" wrote:
All I said was: Emotions are a tool to manipulate/control your context/environment. We have full control over the actions of played and unplayed sims due to the power of emotions. Do you want to have a woohoo-party? Easy: just make them very flirty. etc.
You have so many ways to achieve a certain emotional state. If you want to do it through conversations, go for it.
I think the reason people are complaining about the emotions in this game is exactly what you're describing. You may like that, but a lot of people don't (I for instance don't). So yes, I know it works like this in the game, but that in fact is the issue for many simmers. The issue being: the system is depriving the sims of a personality.
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