Forum Discussion
5 years ago
The significance and depth of emotions and multitasking were incredibly over-sold to players and turned out to be some of the least enjoyable gimmicks this game has. What’s worse is these two things were the backbone for Sims 4 in 2014, as of 2020 how have they been improved? They haven’t because even the studio sees them as useless, poorly implemented gimmicks that aren’t worth improving. The best example would be loungers, which aren’t compatible with MT after the gurus explicitly told players it would be unacceptable for them not to. It’s all a charade.
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