Forum Discussion
5 years ago
A statement from EA:
https://www.ea.com/news/an-ea-update-on-the-coronavirus-situation?isLocalized=true
It's not as simple as "they can work from home". They had entire studios around the world completely shut, which I would guess has heavily affected even those working from home. And some of those closures would've been with short notice (if any) so they might not have been ready to move staff to working from home - they need to bring their work equipment etc, set up for communication. Every step that's normally done on site takes longer, especially anything that's outsourced to other companies. QA might be the most hit of them all because bug fixing needs multiple devices for tracking and reproducing bugs.
I think it's going to take a lot of luck to get even an April patch since most quarantines/lockdowns in Europe are only just starting.
https://www.ea.com/news/an-ea-update-on-the-coronavirus-situation?isLocalized=true
It's not as simple as "they can work from home". They had entire studios around the world completely shut, which I would guess has heavily affected even those working from home. And some of those closures would've been with short notice (if any) so they might not have been ready to move staff to working from home - they need to bring their work equipment etc, set up for communication. Every step that's normally done on site takes longer, especially anything that's outsourced to other companies. QA might be the most hit of them all because bug fixing needs multiple devices for tracking and reproducing bugs.
I think it's going to take a lot of luck to get even an April patch since most quarantines/lockdowns in Europe are only just starting.
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