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SeaDragonSong's avatar
SeaDragonSong
Seasoned Ace
6 years ago

Name 3 things from each game that you like, and would like to see come back

Let's play a game! Imagine if you could have literally any feature from previous games in Sims 4, or in a future version of Sims, and include which features of Sims 4 are your favorites too! After that, if you have any ideas on how features could be combined, that'd be awesome too!

Sims 1:

-Pet skills. You might think, we kinda already have that, what do you mean? I loved the ability for pets (dogs AND cats) to do different tricks according to their trick level (cats could play piano!), and the addition of the hunting skills which helped with household pests that popped up and the obedience skills were awesome.
-Finance page. If you clicked on the household funds, a summary of their financial history of the last week would pop up, and would show other things like how long they'd owned the house, total income, etc..
-Baby dragons. I cannot stress how much I loved them enough, they were so cute! Depending on how you took care of the egg you bought from a vendor in the Magic world, you could get one of three different kinds of dragons. One was good, one was ok, and the last one was very naughty and would constantly try to set your house on fire. All three would try to fly, and would eat flowers you had planted around the yard.

Sims 2:

-Wants and Fears. When you did what your Sims wanted, they;d gain points. When you caused something that they feared to happen, they'd lose points. Made it a bit of a challenge, but added realism and there were a bunch of awesome reward objects you could get for that.
-Memories. This has to be one of my favorite memory features they've ever done, where they didn't have a limit of memories (like in Sims 3) and they'd actually think about and remember things that happened to them, whether good or bad. No, it wasn't perfect and didn't capture everything you possibly could've wanted as a memory, but it got all the big stuff like promotions, marriage, kids, and maxing skills and meeting people/making best friends.
-Ordering a variety of food and groceries. You had to stay on top of your Sims' food situation, because they'd run out and you'd either have to order food/groceries from the phone or sell the fridge and buy a new one. (Please note: Real refridgerators do not come with food). There are so many little things like this still missing from Sims 4, which would either make it more challenging or realistic.

Sims 3:

-Omniplants. Whatever you fed to it, you'd eventually grow a crop of. Books? You got it. Fish? Probably? It has so many possibilities, and could be really useful in Sims 4 since you can't buy books you wrote like in Sims 3 (another feature that's awesome in 3), because it'd give you a few copies I think.
-Opportunities. Random, career, skill related, they provided opportunities for advancement if you chose to accept them. They added a little variety to the world.
-Favorites. It was just simple stuff like color, food, and music type, but you could make your sims have a little more uniqueness to them (or make them all love the same thing).

Sims 4:

-Collectible pages. It's so cool to be able to see what kind of collectibles there are in the game so you can go look for them.
-CAS. Really, the amount of individuality you can give your Sims in this game is PHENOMENAL. You can sculpt them to look however you want, and the ability to dress them in whatever, whenever really gives them a flair of their own.
-Calendar. The calendar from Seasons is amazing, in that it gives a weather forcast for that week (I wish it would be a little more unpredictable though!), AND allows you to create your own holidays and schedule events and choose whether or not Sims go to work/school or stay home on those days.

Really, there's so much more than these for each game!

-Burglars (1-3 + spin-offs), Hidden worlds/locations (2 & 4), Rocketships (4), detailed showdog obstacle course (Pet Stories spin-off), Interests (1-2 + spin offs), Traits (3), customizable age lengths (3), swatches for different parts of objects, like countertops/bases, bed frames/bedding (2), Wacky and unique NPCs (1 & 2), biographies (1-3 + spin-offs), Personality points (1-2 + spin-offs)...

One idea is a combination of personality points and traits together, where you set the points for how they'd act on their own and give them traits too, and have the option to randomize lifetime wishes/aspirations/traits/points.

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