Forum Discussion
- logionXSeasoned HotshotI don't have the pack so I can't confirm fully how I feel about it... but I think I agree with everything he said. I really disliked the idle animations when they did the environment update (the idle animations that makes your sims go "yawn" or "a-ha"). So I would really not like my sims going around and "sniffing?" the floor.
The inspired moodlets and the fact that community lots can get dirty seems like really odd decisions too.
You can apparently also have unclean surroundings, but clean floors. - I agree with everything Carl says. I also think that BtD has potential, i'm actually enjoying that potential as i have changed everything i didn't like (a lot of things) with mods...
- Sigzy_29New SpectatorI don't mind the idle animations, but I do wish the pack was a bit better integrated with other game systems.
- KhrisstyneNew SpectatorI deleted the pack again. I didn't even notice some of these things though like a sim peeing on the floor not registering as the floor being dirty to the kit yet it does to the game lol
The team rushed this kit out. And now we who paid for it has to wait months for a fix or mod it. ?
I feel like this game truly needs a difficulty level. I don't want my game to just hand me money without me making an effort to do so.
I'm disappointed. - RouenSimsSeasoned TravelerI’m really happy with it. I’m not experiencing anything I would consider a bug. It may give more money, but it also adds another layer of difficulty because things get challenging when your house is filthy and you only have a cheap handheld vacuum, or no vacuum at all.
- Sigzy_29New Spectator
"Rouensims;c-17854971" wrote:
I’m really happy with it. I’m not experiencing anything I would consider a bug. It may give more money, but it also adds another layer of difficulty because things get challenging when your house is filthy and you only have a cheap handheld vacuum, or no vacuum at all.
Most of what Carl talked about isn't a bug just not the greatest game design in the world. "Chazzzy;c-17854909" wrote:
I just need to find a mod to disable the sparkles.
Zero has the mod you're looking for. He has a few more. I use his mod to disable "free bunny money", to take the inspired moodlet out and one that replaces the vacuum for the mop that sims already use to clean the floor (to avoid autonomy problems. My sims only clean when i ask them to clean), and a few more...
So, i do agree with Carl. I have the kit heavily modded. Otherwise i would have disabled it.- JanuaryGarnet08New Spectator
"Chazzzy;c-17854909" wrote:
I just need to find a mod to disable the sparkles.
@Chazzzy Zero has one on his Patreon, and several others specifically for this kit. ETA: they’re all free to download. - I've been trying to understand why things like that happen when the team develops packs and I can't say for sure but I'm going to assume that maybe they are not organized well.
It could be they are assigning certain groups of people to develop certain packs and what they do is basically build a pack with just the base game and then never test it in realistic scenarios like everyday gameplay or integration with all DLC available or even consultation with other team members to if a pack being developed at the moment could collide with another pack another group developed.
I cannot explain oversights like these any other way. I just don't think everyone on the team knows what comes with which pack so they can prevent these oversights. This is something I notice a lot in livestreams too, where a team that worked on a pack is presenting the new features and if anyone else that isn't part of that team is asked a question about the pack they are immediately caught off guard. I remember one stream with SimGuruNinja, who is an important member in the Sims 4 team I assume, was asked fairly easy questions about the upcoming pack being presented and he had 0 clue what to say.
Even members who worked on a pack sometimes seem to only know how to answer questions about the feature of the pack they were involved in and don't know about the other features. At least that's how it's coming across in these streams.
So I think when making packs it could be that everyone just works on their assigned features individually and call it a day without ever testing anything else than their part. So when it all comes together there are these to us pretty obvious oversights.
This thread might be moved to Feedback btw. - SimsBarbieNew SpectatorDust still accumulates fast. Maybe I have to start a new save but I won't give up my 6+ years of my save unless there's a work around in placing a new save on my existing file.
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