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GrumpyGlowfish
2 years agoSeasoned Newcomer
I'm glad so many people can relate to this! I used to make fun of my sister for spending more time in CAS and Build Mode than actually playing the game, but now I'm slowly becoming like that myself. :D
I do usually return to my old households... eventually. But not always for the best reasons. The most infamous case of this has to be the very first original family I created in TS4. I made the sims and their home, moved them in, gave everyone the jobs I wanted for them, and then... more or less forgot they existed, even though they play a huge part in my made-up lore of Oasis Springs. Then, I think it was last year, I found a beautiful house on the gallery that I wanted to play in, but didn't have anybody to live there, so I dug out that old family again and replaced their (crappy) original house with the one from the gallery. I ended up actually playing with them for a couple of sim days, but as I said, it was more for the house than the inhabitants. :p
Are you sure there's nothing wrong with that? Because I do feel like an evil deity for constantly creating new sims and then abandoning them to fend for themselves. >:)
Yup, that's what automatically happens to my unplayed sims, too. Sometimes I meet them again in the most unexpected places (usually at university or in the Magic Realm).
That goal-oriented gameplay is exactly how I prefer to play as well, except I tend to rotate families rather than sticking with the same one for too long. I need interesting backstories to better connect with the households, though, because if you just gave me a couple of random sims that mean nothing to me, I wouldn't have fun playing with them. It's not always certain that the stories will play out the way I intended (with TS4, that usually involves a lot of playing pretend), and I never actually write them down or share them with others. Well, except for my YouTube series, but that's me working with a script rather than playing normally and seeing what happens.
Thanks! The thing I'm looking at warmly is the big, interesting, diverse sim society I've created over the years, but my habit of creating and then abandoning them is not something I'm proud of. :D
Seems like we'd make a good team then.
"Liebeslottchen;c-18214773" wrote:
@GrumpyGlowfish I tend to do the same. But after some time & a couple of other stories I often pick them up again. It depends on the mood I am in. Do you start stories and then never continue/finish them?
I do usually return to my old households... eventually. But not always for the best reasons. The most infamous case of this has to be the very first original family I created in TS4. I made the sims and their home, moved them in, gave everyone the jobs I wanted for them, and then... more or less forgot they existed, even though they play a huge part in my made-up lore of Oasis Springs. Then, I think it was last year, I found a beautiful house on the gallery that I wanted to play in, but didn't have anybody to live there, so I dug out that old family again and replaced their (crappy) original house with the one from the gallery. I ended up actually playing with them for a couple of sim days, but as I said, it was more for the house than the inhabitants. :p
"mightysprite;c-18214798" wrote:
@GrumpyGlowfish It sounds to me like you're having fun with the initial setup stage and there's nothing wrong with that :)
Are you sure there's nothing wrong with that? Because I do feel like an evil deity for constantly creating new sims and then abandoning them to fend for themselves. >:)
"Atreya33;c-18214844" wrote:
I am also a fan of setting up a story and then loosing interest. Those sims sometimes stay around as background characters for the sims I consider my main characters.
Yup, that's what automatically happens to my unplayed sims, too. Sometimes I meet them again in the most unexpected places (usually at university or in the Magic Realm).
"simgirl1010;c-18214870" wrote:
I'm not a storyteller so I just play my one family to complete goals. Switching the main focus between family members. For example the teen daughter of one of my original three sisters was the focus when High School Years released and the matriarch of the family was the focus for Realm of Magic.
That goal-oriented gameplay is exactly how I prefer to play as well, except I tend to rotate families rather than sticking with the same one for too long. I need interesting backstories to better connect with the households, though, because if you just gave me a couple of random sims that mean nothing to me, I wouldn't have fun playing with them. It's not always certain that the stories will play out the way I intended (with TS4, that usually involves a lot of playing pretend), and I never actually write them down or share them with others. Well, except for my YouTube series, but that's me working with a script rather than playing normally and seeing what happens.
"EnkiSchmidt;c-18214878" wrote:
You say nothing was finished, but your post reads as if you were looking back warmly rather than frustrated, so all is well? I keep my fingers crossed that you fulfill your resolution!
Thanks! The thing I'm looking at warmly is the big, interesting, diverse sim society I've created over the years, but my habit of creating and then abandoning them is not something I'm proud of. :D
"HavenRose;c-18214963" wrote:
I don't have that specific problem, but a related one. I've been having trouble getting started recently - the ideas aren't there, but the desire to play is.
Seems like we'd make a good team then.
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