"temporalgod;c-17998247" wrote:
"Darkshadow608;c-17998232" wrote:
"Atreya33;c-17998194" wrote:
"EA_Cade;c-17997958" wrote:
"Amapola76;c-17997952" wrote:
"Simmerville;c-17997944" wrote:
"Peral;c-17997892" wrote:
"crocobaura;c-17997870" wrote:
They said before that they don't announce paid DLC during Inside Maxis 411 podcasts. They may still announce a pack later next month.
Which make me think Sims 5 is knocking on the door, I don't think they will release a new Sims 4 pack as well as Sims 5. That would split their customers to much, they want their customers starving for something new otherwise they are just not making any money
Well, this customer will not at all starve for TS5, so if they want more o my money they will need to produce TS4 packs ;)
Agreed. It will be a cold day in hell before I buy TS5. Especially if it's heavily multiplayer-focused. But even if it's not, I bought (and bought into) TS4 with the expectation and understanding that I would ultimately see certain features. I'm too far in to TS4 to quit now, but I have learned my lesson. I'm not giving TS5 the benefit of the doubt; it will have to be out at least five years before I'm ready to give it a try, and that's only if it looks like they're doing a good job at that point. There are too many other places I can put my time and money.
Can you elaborate on what features you were hoping for that you haven't seen as of yet? I'm more than happy to pass feedback up the chain.
For sims 5 I hope to see
- most importantly give occults the attention they deserve. We didn't have an occult lifestate since 2019, in sims 2 and 3 we would get an occult with every EP, so one or two occults per year. I was so disappointed to find out sims 4 stopped that tradition.
This, right here, is why i quit the sims for 2 years before playing again. Because occults were missing, many still are, and they're few and far between. Ts2 and 3 basegames had occults present. Ts4 didn't and current ghosts don't count because they were patched in much later, and they're nothing but ghosts of their former selves.
It's a fantasy element that I personally need in my game and I didn't pick up the game until after vampires got released.
Me too, I'm kind of veteren simmer, I've played Bustin Out, Medieval and Sims 3, I wasn't Interested in getting Sims 4 until Vampires came out, the more Realism you guys add, the more I move away, It's getting to the point, where I'm not playing the sims on a daily basis.
I too echo the sentiment of occults. They are necessary in allowing me to tell as many different stories as I like. I've more than enough content for more realistic stories and understand how necessary it is to be in the game, but I still require werewolves. I'd also like Aliens to get a refresh, they're too barebones. TS3 aliens were fantastic, in my opinion. They tell us that they "hear us" on werewolves, on cars, etc, and yet instead of that this month, we're getting "scenarios" instead. At this point, I'm wondering if whoever makes the green-light decision on what should be added to the game next even plays said game.