6 years ago
Ocean swimming
I’m curious why people think ocean swimming being patched in to every world would break saves. Did it break saves when it was patched in to sims 3? I’m geniunely wondering why people think that
"cheescaeks;c-17087675" wrote:"drake_mccarty;c-17087666" wrote:"icmnfrsh;c-17087383" wrote:"drake_mccarty;c-17087353" wrote:
File this one under “careless designs that have hindered their ability to expand the game”. IMO we see WAY too much of that given the studio’s history with this one game franchise.
Exactly. It's so unfortunate that the current game suffers a lot from this, and players have been conditioned to accept the limitations brought on by the base. Players always have to temper their expectations with "but this isn't technically feasible, they don't have the resources to make this happen, or including this would take something else away from the pack", when normally this would solely be the developer's concern.
Maxis has put more effort into grooming the impressionable than they have fixing the game they made. They probably don’t know how. I mean they have done absolutely nothing with any key feature of the base game, and we’ll be on what year 5 here shortly?? Super successful game’s don’t get bottom barrel funding - which from what we hear from the developers themselves is what Sims 4 gets from EA. Contradictory statements, another one of Maxis strongest features these days.
kinda disagree with that, its been massively slow catching up to the other two basegames like sims 2 and 3 but they're slowly getting back to it. like we didn't have terrain tools or pools or toddlers at launch, yeah, but they've been adding them back in. we don't know what they're working on right now and they can't really say anything about it until its ready.
i mean, i see the gurus using the "oh we can't do that it takes up resources" excuses all the time and then it pops out of no where. pools being a prime example of it being left out cause the engine couldn't handle it and then being brought back in when the engine could.
i do agree that this should've been done before sims 4 was ever launched (which was severely hindered by them having to backtrack on the online multiplayer aspect of this game when simcity collapsed, the major source of all the engine problems) but the only thing they can do at this point is learn from their mistakes and make sure sims 5 is a completed base before launching.
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