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Anmirla
7 years agoSeasoned Ace
Some more interesting tidbits:
Took her to FH before 6pm and she did change at 6pm, but Werewolf interactions did not appear in the menu until 8pm (*maybe she had to skill up because now they appear after changing at 6 on the next night). I can confirm the 7am change back as being in FH. I forgot to check if the Were interactions disappear at 6am.
She is the only Were that I had in game so I wasn't sure what would happen if I clicked on "Call a pack of Werewolves". The game generated 4 Weres to come to her beck and call! I practiced sparring twice, but it didn't seem to raise the lycanthropy skill. Yet again, the creator had to use the Vamp animation and there are bats flying around (but no picking up by the throat upon victory).
Hunting gives you aspiration reward points. I believe it was 25 for skill 1-3 and 50 points once you reached level 4.
At level 4, they get a "Wildness" bar and are able to control their change. What I don't like is the needs section seems to drop on screen. Energy and Hygiene are down into where the icons under the needs section is supposed to be. :/
Okay, this has been an interesting experience.
Lycanthropy is a 5 point skill and I don't know if it's my save possibly being bloating or if changes had to catch up to themselves. Were interactions eventually functioned as they should in FH within the appropriate time (6pm-7am) and the needs box did crawl it's way back up my screen.
***Like I thought it's an good mod for what the creator had to work with. It will be fine for story-telling, but is certainly no substitute for what EA could give us.
Took her to FH before 6pm and she did change at 6pm, but Werewolf interactions did not appear in the menu until 8pm (*maybe she had to skill up because now they appear after changing at 6 on the next night). I can confirm the 7am change back as being in FH. I forgot to check if the Were interactions disappear at 6am.
She is the only Were that I had in game so I wasn't sure what would happen if I clicked on "Call a pack of Werewolves". The game generated 4 Weres to come to her beck and call! I practiced sparring twice, but it didn't seem to raise the lycanthropy skill. Yet again, the creator had to use the Vamp animation and there are bats flying around (but no picking up by the throat upon victory).
Hunting gives you aspiration reward points. I believe it was 25 for skill 1-3 and 50 points once you reached level 4.
At level 4, they get a "Wildness" bar and are able to control their change. What I don't like is the needs section seems to drop on screen. Energy and Hygiene are down into where the icons under the needs section is supposed to be. :/
Okay, this has been an interesting experience.
Lycanthropy is a 5 point skill and I don't know if it's my save possibly being bloating or if changes had to catch up to themselves. Were interactions eventually functioned as they should in FH within the appropriate time (6pm-7am) and the needs box did crawl it's way back up my screen.
***Like I thought it's an good mod for what the creator had to work with. It will be fine for story-telling, but is certainly no substitute for what EA could give us.
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