Forum Discussion
Valkyrie040
7 years agoNew Traveler
"muzickmage;c-16616103" wrote:"Valkyrie040;c-16615858" wrote:
The one feature that could've been added to Seasons, to up the ante of gift-giving, should've been some kind of "wish list" or something to that effect. Like your Sim would want a new pet or a new toy for their birthday or Christmas. Otherwise, gift-giving is just random. Not that I don't enjoy the whole gift-giving thing now. I love it. I just wish that our Sims were given some kind of desire to own something.
This goes to highlight an argument i've seen many times by simmers, and a complaint I have as well. Sims don't acknowledge their environment all that well.
When you can delete an entire sofa set that your sim is standing beside and.... nothing. No reaction whatsoever to the suddenly missing furniture... or when you can buy your sims a brand new stove and fridge and they don't seem to even notice or care....... its difficult to expect these same sims to show interest in receiving a particular gift.
What you "do" get however, is a background script assign a notification suggesting that the sims is happy with new surroundings. Which, in my opinion, is a message that should have been sent to the sim instead of (me the player) to encourage the sim to show a little more emotion. I mean really, if they are that happy about the new surroundings they may want to tell their face. The sim seems to be doing the same thing it was doing for the last 20 minutes or so. If she's happy, great, but maybe somebody should tell "her".
I agree. I know I keep referencing past Sims games (especially 1 and 2) because they seem more interactive not only to their fellow Sims but also to their environment. I remember when I was playing Sims 2, my girl Sim broke up with her boyfriend and then moved on to a new guy. Then after a while (Sim time), they got married and the ex-boyfriend showed up uninvited during the wedding and was crying his heart out right outside the place where my Sim was getting married. It really blew my mind!
In Sims 1, if your Sim is asleep and you turn on the radio or TV, they wake up complaining loudly about the noise, (and they really look so pissed about it) which is fascinating and adorable, in a way. Another thing that I can remember from Sims 1 is the conversation progression wherein when your Sim first meets a fellow Sim, they don't have a lot of conversation options (and I'm not just talking about romantic interactions) but as your relationship progresses, newer options come up. I remember how hard it was to make friends in Sims 1 and 2. It really was quite challenging 'cause even if you keep talking to them, if they don't feel you, then your relationship simply won't progress to the next level that easily. I'm kind of hoping to get that kind of unrequited love-type of relationship in Sims 4 but I guess that's kind of impossible. Anyway, I think I've digressed. Sorry lol