"simm621;c-17051051" wrote:
"invisiblgirl;c-17047404" wrote:
"Daephene;c-17047151" wrote:
Thanks for the info! I just want my future evil vampire child to grow up badly. His father is Wolfgang Munch who has the mean trait so I figured it would be nice if he could discourage empathy and conflict resolution. I believe I tried to encourage making a mess once and the option wasn't there, but I was hoping someone else had tried more thoroughly and could advise on the options.
So it sounds like the main difference in discipline techniques is how the child thinks about the relationship with the parent. That sounds like a nice roleplaying touch. I'll have to do a little experimenting with the current children.
I've been trying for ages to get a kid to grow up with the negative emotional control trait, without success. Having them pitch temper tantrums barely moves the kid toward the 'red' side.
If you mouse over the character value in the panel it will give you options on how to get the positive or negative effect you want.
I'll have to look at that - maybe there are some things I haven't tried. Maybe I'm just not consistent enough - I have my kids clear the dishes and set the table after every single meal, but it still takes most of the kid stage to get them to the full green side in manners. So, to do the opposite with emotional control, they'd need to have a tantrum a couple of times a day, which isn't always an available option.
The responsibility trait is a bit easier - all you have to do is have the kid go to school and do their homework, which they have to do, anyway. (At least in my virtual house.) I've only had a Sim miss the responsibility trait once - she aged up from teen to adult while at school, and was immediately sent home, resulting in a loss of responsibility. That used to be such a useful trait, but it's a bit bugged, now. Adults with the responsibility trait automatically 'work hard' at work, and it's not supposed to make them tense and they get to skip out on the 'homework' for their jobs. Unfortunately, all my Sims get tense at work now, especially as they climb the ladder - that's been bugged for ages.
I've also noticed that they still have 'homework' for some of the newer jobs. I recently put a Sim through the military career, and she always came home with tasks. That was fine when she just had to march around, but then she had to spar with others, and I wasn't about to have her kick the plum out of her elderly mother. After the mother died, she had to 'give orders', but there was no one else in the house. (She got the special kick-bot at some point, and she was able to give that orders, so it worked out.) Near the end, she had to bore people with her war stories. I finally had to send her to the park, where she repeatedly told a vendor and his customers about her war days. Fortunately, this didn't do much to forge friendship with her victims, so they didn't start spam-texting her day and night.