Forum Discussion
Joanne_Snow
8 years agoRising Traveler
"blueturtleotter;15372459" wrote:"DeservedCriticism;15372445" wrote:
Not comparable.
Not 100% on this, but I believe in Planet Coaster, some people move as groups and are therefore "attached" when walking around. One person in the group turns left, everyone in the group turns left. You could easily match this question of yours with "why can't people in Planet Coaster stop holding hands?" Because aside from when they're on a ride, they're treated as one mobile unit.
Secondly, it's important to realize Planet Coaster has people doing two things: walking and riding rides. As such, of course they focus more attention to this detail. The Sims? Where would they hold hands and walk? All the neighborhoods are really small so it'd be a short trip no matter where you are. Not really worth the effort.
I disagree, you can compare. Sims in 4 often act as a single group in Get Together.
Don't sims walk as a group in Get Together? One turns left, they all turn left.
https://www.thesims.com/media/cache/full/content/dam/ea/www-thesims/news_images/2015/AUG/Clubs_Walking_1.jpg
The same when they group dance. They are not acting as individuals; they are one unit all performing the exact same actions.
http://www.next-stage.fr/wp-content/uploads/2015/08/Les-Sims-4-Vivre-ensemble-13.jpg
https://youtube.com/watch?v=gNBEApWAjEI
Hand-holding in The Sims would be the same as in Planet Coaster, whilst doing it, the two sims would be one mobile unit whilst walking to a particular destination.
I agree that the worlds are so small in 4 it'd be a short trip, but still it'd be a nice feature for a couple to do it randomly now and then. This is the fourth iteration; one would expect it be more nuanced and it is little things like this that woudl make the sims appear more human.
And in response to the bold part, not all npcs in Planet Coaster hold hands, and the ones that do, as far as I am aware, do not do it all the time. There are also family units walking around that have couples holding hands with children not holding anyone's hand at all, yet they all move as one unit. NPCsalso put their arms around each other and can walk whilst doing so.
https://youtube.com/watch?v=IPYrcfABF1s
This is a roller coaster sim. If Maxis were making it, they would have used the excuse that they wanted to focus on the roller coasters themselves and so thought it would be a waste of budget to add complex animations to the random NPCs. It is little details like this that make a game feel more immersive.
Planet Coaster is being praised so much because they have made a solid game that has detail in all areas like a modern game should have. They did not work with the modus operandi of what can we cut like Maxis appear to do with every release, but instead put in what they could to make the game more immersive.
Honestly, who'd've thought they would have gone to that much detail for the NPCs that are often out of focus due to the level of zoom? It just shows the dedication of the company and their developers to make a fantastic game that wows their players.
What have we had in 4 that wows? All we ever get is short cuts, limitations and lack of detail all for a premium price.
I agree that the level of detail in PC is beyond amazing & I think Maxis could really learn from their approach of actually listening to customers & not cutting corners whenever they feel like it for ridiculous reasons like "our engine is so darn unique" (which I'm sure it isn't, but anyway). And the best part is, PC cost me only 27 EUR, so that's about what the TS4 base game costs when it's half off lol. Weird, innit ..
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.
33,142 PostsLatest Activity: 4 minutes agoRelated Posts
Recent Discussions
- 19 minutes ago
- 3 hours ago