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BlazeBard's avatar
7 years ago

Possible Features That Could Work Well with Seasons

Lots of people want seasons and weather in The Sims 4. I get that. The question that's been in the back of my mind lately is "What other features could potentially work well together with seasons and weather mechanics, either in Sims 4 or maybe in future games in the series?" (For the record, I for one haven't given up on the possibility of The Sims franchise having a future, so now that that's out of the way let's get back on topic.)

Here are a few thoughts I had about potential features that haven't fully come into their own in The Sims 4 yet, and how they might possibly work with seasons or weather mechanics:

1. Farming
I do think it's possible that Sims 4 might get some kind of farm-related content in the future, mostly because horses seem to have been a fan-favorite in TS3:Pets, but since there were no horses in TS4:C&D, then I think the most likely ways that they could return would be either in an entirely equestrian-focused pack or in a farm pack. And when a seasons mechanic does become a thing in TS4, it's probably going to have a considerable effect on the existing gardening mechanic -- it would be weird if Sims needed to water their outdoor plants after a rainstorm, plants wouldn't grow in wintery conditions, etc. Which means that, if Sims 4 or any future games that may exist were to get a farming mechanic, weather and seasons would probably have a considerable effect on that as well.

2. Hobbies & Activities
This one might seem like a bit of a stretch, but I was thinking "If Child and Teen Sims don't have to go to school in the summer, maybe they would go to summer camp instead?" And then I started thinking about summer camps as a way for Child and Teen Sims to do activities and learn skills. Then I started speculating about the possibility of summer camp features in Sims games working like the active careers in GtW so you could control your Sims while they were at camp, or like clubs in GT so you could design your own summer camps for your Sims to attend. I think that features like those would be more of a pipe dream than something we could realistically expect in the future, but actually, come to think of it, it wouldn't be that hard to use GT to make a club that would function as a summer camp.

3. Supernaturals
Okay, this one probably seems like even more of a stretch. I was thinking mostly about spellcasting supernaturals like witches and fairies (and maybe genies). Basically, my idea was that witches and/or fairies with a high magic skill, or certain high-level perks if these kinds of supernaturals wind up working like the vampires in TS4, could cast spells that affect the weather. I think there might have been something similar going on if you had both Seasons and Supernatural for TS3, but I only ever played TS3 base game so I'm not sure.

Please feel free to share your own thoughts and speculations about what other features might go well with seasons and weather, and/or your own ideas about what possible future features in Sims games might pair well together.

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