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SweetieWright_84
2 years agoNew Spectator
I typically cut the room measurements on the floor plan in half as a starting point. For example if a room is a 10x12, I would do 5x6 in game. If it's not divisible by 2, I go with a higher number (15 would 8 in game). Then I just tweak the size of the shell until I'm happy with the size of it. It's not an exact science but it works for me.
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