One of the few things I am waiting to see more about is the celebrity progression system. SimGuruNinja specifically used the term "perks and quirks", which leads me to believe that the system may akin to vampire progression. The use of that specific term also makes my roleplaying game senses tingle. Those that have played tabletop games using GURPS or any of the cRPGs with systems based off it -- such as SPECIAL from old school Fallout or CLASSIC from Wasteland 2 -- will remember the idea of picking a perk that provides a penalty as well.
That may be a saving grace for this pack, as I have no interest in returning to the celebrity system in Late Night.