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38 Replies
- JanuaryGarnet084 years agoSeasoned AceHaving one take pictures of the other starts raising the friendship level too. Overall it’s slightly harder to have werewolves and vampires be friends but it’s definitely not at all impossible. I also think the difficulty level is trait based. Not only CAS traits but the perk traits each occult earns as they climb up their respective skill trees. I’m having fund experimenting. I still haven’t gotten to the sympathy thing yet. I will try later today after I finish my housework.
- LatinaBunny4 years agoSeasoned AceYeah, I still don’t like this feature that is out of our control.
Sounds a bit annoying to keep rebuilding relationships and walking on eggshells to avoid tanking friendships and such. I wish there was a toggle or a cheat to remove it. I’m skipping the pack due to this aspect. :( "LatinaBunny;c-18131609" wrote:
Yeah, I still don’t like this feature that is out of our control.
Sounds a bit annoying to keep rebuilding relationships and walking on eggshells to avoid tanking friendships and such. I wish there was a toggle or a cheat to remove it. I’m skipping the pack due to this aspect. :(
If you think about it all sims are prejudice. They get upset when vamps are near. They get upset when, mermaids are near and aliens. There needs to be a friend to all trait or reward so they are not so standoffish to other life stats.- LatinaBunny4 years agoSeasoned Ace
"Kovee;c-18131618" wrote:
"LatinaBunny;c-18131609" wrote:
Yeah, I still don’t like this feature that is out of our control.
Sounds a bit annoying to keep rebuilding relationships and walking on eggshells to avoid tanking friendships and such. I wish there was a toggle or a cheat to remove it. I’m skipping the pack due to this aspect. :(
If you think about it all sims are prejudice. They get upset when vamps are near. They get upset when, mermaids are near and aliens. There needs to be a friend to all trait or reward so they are not so standoffish to other life stats.
True, true. I don’t notice extreme hatred towards mermaids (but a lot of my folks are mermaids), and I don’t play aliens at all, so I wouldn’t know.
But it makes sense for folks to be nervous about vampires who eat blood and such.
But an occult vs occult hatred is just not my cup of tea, and it’s a forced pop culture lore I am not fond of at all. (Some of the supernatural stuff I do read usually have supernatural folks all in the same boat and worry more about humans trying to hunt them than hurting each other or discriminating each other, etc.)
I just don’t want additional prejudice forced upon me.
Edited to add:
I’m waiting to see if any relationship cheats or a mod is possible to overcome this aspect, as it’s the major thing that makes me skip this pack. "Kovee;c-18131618" wrote:
"LatinaBunny;c-18131609" wrote:
Yeah, I still don’t like this feature that is out of our control.
Sounds a bit annoying to keep rebuilding relationships and walking on eggshells to avoid tanking friendships and such. I wish there was a toggle or a cheat to remove it. I’m skipping the pack due to this aspect. :(
If you think about it all sims are prejudice. They get upset when vamps are near. They get upset when, mermaids are near and aliens. There needs to be a friend to all trait or reward so they are not so standoffish to other life stats.
Your mentioning of a “friend to all” trait makes me wonder if the “incredibly friendly” reward trait might help with the vampires vs werewolves issue. Mostly because it gives you a ~30% relationship bar increase upon meeting a sim, which makes me wonder if it’d negate some of the “immediate negative relationship bar” that vampires and werewolves have when meeting each other.
>I’d test this out myself, but I’m on vacation currently and therefore cannot as I don’t have the pack; but I still figured I’d throw this out here in case anyone else wanted to maybe try.- EmeraldEyles4 years agoSeasoned AceNot a great screenshot, but more friendly vampire and werewolf interactions. Elizabeth (vampire) came to her werewolf brother(s) in law's house of her own freewill, and then hung out and danced. There was some stress towards one brother in law that she hadn't met previously, but some friendly socials, some conversation about mutual interests, and they ended up with the beginnings of a friendship. :)
https://i.imgur.com/S4gTGJf.png - Moridhus4 years agoNew Ace
"Kovee;c-18131618" wrote:
"LatinaBunny;c-18131609" wrote:
Yeah, I still don’t like this feature that is out of our control.
Sounds a bit annoying to keep rebuilding relationships and walking on eggshells to avoid tanking friendships and such. I wish there was a toggle or a cheat to remove it. I’m skipping the pack due to this aspect. :(
If you think about it all sims are prejudice. They get upset when vamps are near. They get upset when, mermaids are near and aliens. There needs to be a friend to all trait or reward so they are not so standoffish to other life stats.
This might sound strange, but I never noticed that.
I do have a few vampires that are disliked several other sims, including people they live with, but I figure it's from things they do autonomously when I'm not playing them. (In fact, I have 2 female vampires that are hated by their own children, as the kids get older, even if the kids are also vampires.) Most of my vampires get along with other sims though, and my non-vampire sims don't indicate any negative sentiments around vampires. None of my other occults have trouble either. Ghosts make sims uneasy when they possess things, but don't bother than any other time.
My current game is modded, but I didn't notice anything before I started using mods either.
I wonder if this is affected by game settings somehow? - Moridhus4 years agoNew AceBTW, I'm glad that a werewolf vs vampire thing isn't set in stone.
I know that this rivalry is popular in modern fiction, but I prefer legends and folklore, and like playing characters from multiple cultures.
I think we should be able to set preferences for characters to allow them "like" or "dislike" characters based on occult status (and non-occult status). (There are mods that do this for romantic attraction, so why not for friendship?)
The only problem I foresee here is that not all players have all the same packs. Would it be possible to make a setting like this that only affects the occult types in the individual player's game? - EmeraldEyles4 years agoSeasoned AceI tried the 'werewolf ambassador' trait out on a vampire. Not sure if it made them an ally, but they high fived the werewolf (actually their Uncle in game) & then seemed completely relaxed and happy around other werewolves that were present.
Admittedly I'm mostly using relationship cheats via MCCC, but I have still been experimenting to see how set in stone the whole vampires/werewolves rivalry is, and so far the answer I've come up with is, 'not very, but you do have to work a tiny bit with the socials to overcome initial negative reactions, with a definite bonus semi work around if you have the werewolf ambassador trait'. - so for a long time, i've had a sim couple who are supposed to have been a werewolf and a vampire, way before the werewolf pack was anything more than a dream. and mostly i love the werewolf pack! i'm super excited about it. but i CANNOT wait for a mod to show up to change some of these negative vampire/werewolf reactions.
my vampire asked his werewolf boyfriend for a drink, and it immediately gave him an angry moodlet because the taste of werewolf blood is gross or something. then my werewolf howled and their friendship bar took a hit. this is quite annoying in my mixed occult household. i'd be more upset about it but i'm pinning my hopes on a mod showing up soon, because from what i see, a lot of people don't like the vampire/werewolf animosity. there should be a way to toggle it off.
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