4 years ago
Relationship Culling Destroys Lore
We’re getting a lore/premade families update soon, and I’ve been exploring the existing premades lately since I never really got into them. So I played 15 households and during that time, I quickly discovered that relationship culling had destroyed what little lore there already is in the game. Sentiments for the more recent families were long gone by the time I played them, too. But I was expecting this because they are temporary things, although it would be great if they only decayed while the household was being actively played.
I’ll give examples of what I found.
Windenburg
Siobhan Fyres’ bio says that Sergio Romeo is her boyfriend. But they didn’t even know each other. Only the relationships within the household remained when I played the Fyres.
Mt. Komorebi
Teens Kaori Nishidake and Kiyoshi Ito don’t know each other, and no one in each of their families knows anyone in the other family, or anyone outside the household.
Henford-on-Bagley
Rahmi Watson supposedly had an affair with Lavina Chopra. The wiki has Lavina listed as Rahmi’s ex-girlfriend. But they didn’t know each other by the time I played them.
I thought culling was supposed to keep sims of boyfriend/girlfriend status - but were they culled because they were NPCs while I was playing the other families?
I guess relationship culling happens for a reason, but I think each sim should be able to keep a reasonable amount of relationships (while they may decay, it should take a long time to forget someone). Also, if we had a way of removing sims from our sims’ relationship panels, we could do our own culling. I’d clear out the randoms that butt into my conversations.
Unless they change the culling process, I feel like most of us rotational players are not going to be able to fully appreciate what’s added to the premades in the update and that just takes the fun out of it for me.
I guess MCCC is the only current mod that can tweak culling. Or does anyone know of a dedicated mod for it? The one I found broke in 2019. Do you use a mod to stop culling and has it negativity impacted your game or performance?
I’ll give examples of what I found.
Windenburg
Siobhan Fyres’ bio says that Sergio Romeo is her boyfriend. But they didn’t even know each other. Only the relationships within the household remained when I played the Fyres.
Mt. Komorebi
Teens Kaori Nishidake and Kiyoshi Ito don’t know each other, and no one in each of their families knows anyone in the other family, or anyone outside the household.
Henford-on-Bagley
Rahmi Watson supposedly had an affair with Lavina Chopra. The wiki has Lavina listed as Rahmi’s ex-girlfriend. But they didn’t know each other by the time I played them.
I thought culling was supposed to keep sims of boyfriend/girlfriend status - but were they culled because they were NPCs while I was playing the other families?
I guess relationship culling happens for a reason, but I think each sim should be able to keep a reasonable amount of relationships (while they may decay, it should take a long time to forget someone). Also, if we had a way of removing sims from our sims’ relationship panels, we could do our own culling. I’d clear out the randoms that butt into my conversations.
Unless they change the culling process, I feel like most of us rotational players are not going to be able to fully appreciate what’s added to the premades in the update and that just takes the fun out of it for me.
I guess MCCC is the only current mod that can tweak culling. Or does anyone know of a dedicated mod for it? The one I found broke in 2019. Do you use a mod to stop culling and has it negativity impacted your game or performance?