"fujicakes1;c-18275920" wrote:
"SweetieWright_84;c-18275912" wrote:
There is no right or wrong way to play this game. We all play it differently, and that's the beauty of a game like this.
To answer your question: I don't think all households/saves have to be multi-generational. I've had several stories where the story goal has been reached, and I moved on. It took me a long time to come to this realization though. I thought every single household I played had to be multiple generations or I somehow failed. Some stories are meant to have an ending.
Just like in real life, we have chapters in our lives that eventually get resolved. For example, the biggest "crisis" in your teens tends to look silly and trivial when you're in your 30s. That's the way I look at certain stories in my sims' lives. I'm playing a chapter of their lives, once that chapter is resolved, I move on. I hope that makes sense.
Maybe the chapters in my sims' lives are really short! :D I mean I can see that, I'll have a couple start a family and then after they get to a certain point in the kids' lives I'm like, meh, that's over. Age up the kids and create a new save with them. I guess in that way my different saves are generational because usually I age up sims from previous saves. Then sometimes use the same men npc's...I'm just realizing the significance of that....um, it's not weird. :# Right? Not weird. :#
Not weird at all. We all gravitate toward familiar sims. It's like seeing that Caleb Vatore from Forgotten Hollow married another simmer's sim. It feels weird because he's married to your sim. But it's a different game, different sims. In one of my saves, Caleb is married to a sim in my third(?) generation of that family. The point is, we all have different ideas but start with the same sims, unless you use a base save with completely different sims.
I think you may be overthinking the game a bit. I hope that's not insulting because I don't mean it to be in the slightest. I've been there. Play the game the way you want to play it and don't worry too much about getting to the second generation or having an intricate backstory. Sometimes the game will surprise you, especially if you use mods (if you're able to). My favorite households have always been the ones that unexpected things happen. Those are the saves that I've played the longest and have multiple generations. As random events happen, such as getting abducted by aliens, it helps shape the character of your sim and helps build their story. I usually go with whatever the game throws at me. If my sim get abducted and gets pregnant, well they're a parent now. Apart from them dying straight out of CAS, I don't restart or quit without saving.