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4 years ago
"bixters;c-17998707" wrote:"haneul;c-17998703" wrote:"kaiwrysims;c-17998650" wrote:
I think it's more about releasing content more frequently instead of waiting to patch it in and then less people being upset abt broken mods and stuff.
I think more people will be upset about broken mods if random updates appear at random times instead of once a month... It can potentially cause a lot of issues with mods. I'm not understanding why they decided to do this.
Exactly, how can they guarantee these updates won't break mods or CC? Maybe I just don't get it, but it seems like a very bold claim for them to make.
I could be entirely wrong, but what I'm gathering about this is that it's no different than when you download CC, or a piece of CC that would fix something you already had downloaded. Except it's directly from EA. Usually, clothes and build/buy objects that don't provide any functionality that isn't already in the game should, in theory, not cause any mods or unrelated CC to break. Adding swatches to pre-existing items, adding items with new functionality, and adding anything that would directly alter any line of coding any mod uses is what would cause incompatibility issues.
If it's all just CAS and Build Mode items, I don't see it being too risky in terms of mods and CC. However, whether or not this is the best idea..? Different story entirely. I will wait and see before having any opinion about this system, currently it has potential to be great. Or horrible. We'll see! :lol:
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