Forum Discussion
19 Replies
- 1 to instantly fill needs for sure.
1 for each emotion
1 to conjure items/collectables...maybe?
That was harder than I thought! - We have enough emotion related berries, potions, items, etc. I want fun spells! Like turn into frog, cast rain cloud on sim, levitation, make dishes wash themselves, elemental magic, divination, curses and healing, etc. There are so many ideas, just please none of that emotion altering stuff, it has been overdone in already.
- maybe one spell what changes a sims appearance based on there behavior and the only way to break the spell is to not be mean for 24 hours
- GrumpyGlowfish6 years agoSeasoned Ace- Although I agree that we have more than enough ways to alter emotions and potions to fill needs, I don't think we have one for the social need. That's the one my sims have the most trouble with, so a spell for that would be great, even if it summons an imaginary friend for the lonely person to talk to.
- As opposed to the above, a spell that makes sims constantly feel lonely and miserable. We need some things for malevolent witches as well!
- The power to rewind, fast-forward or stop time.
- I definitely need elemental magic for some of my witches.
- A means of transporation / teleportation that is hopefully faster than wellness teleportation. No more slow TS2 style Magivestigium, give me an instant magic wormhole or something! (Could also be used to make unwanted guests disappear...)
- Apocalypse brings on the worst weather imaginable, makes the world shake and summons hellish creatures to terrorise people. Oh, the fun! >:) Maybe that's even how the Realm of Magic originally got separated from the rest of the world and floated up into space... - @Cynel1 That reminds me of the Inner Beauty spell from the Sims 3. I hope this spell makes a comeback in Realm of Magic!
- Practical:
Mundane Magic:
Light fire place with magic, turn on lights with magic, lock/unlock doors with magic, etc
Summon, conjure and use telekinesis, to bring friends/enemies, spirits pets/familiars, and items to you.
Enchantment:
Upgrade, Fix, Evolve, levitate, and animate objects
Glamour spells to alter appearances in live mode,
And shape shift into different objects and life states... perminantly or temporarily.
Untamed Magic:
Light magic and Dark Magic
And I don’t mean Good and Evil, i’m Talking about Love and Happiness and Hate & Anger
Light Magic inspired by the Sun, bright Bursts of Energy, flares, and rays. That can ravage push the darkness back.
Dark Magic inspired by the Shadows, dark bursts of energy black/purple smoke screens and that can ravage and snuff out the light.
Hoping for a handful of Fire spells, all though all I need is Fire Ball, that combusts when it hits it’s target, hopefully my hands or wands don’t look like a flame thrower.
Lightning spells
Water/ice Spells
Earth spells
Wind spells
Alchemy Potions/Curses
Potion of Health: fills Energy, Hunger, Hygiene
Curse all illnesses and Injuries, or other abnormal afflictions a sim may have. Puts sim in an Energized mood.
A potion of Magic, refills Magical Energy boosts for 3 hours of success and Puts a sim in a Focused mood.
(Does nothing for a sim without magic)
Elixir of Invincibility
Elixir of Prophecy
Potion/Curse of Immortality
Potion/Curse of Fertility/Infertility
I’m better at creating curses than potions.
Curse of Sleep -puts sim in a perminant deep sleep, for 7 days; followed by Seven days of Insomnia; followed by seven days of nightmares
Curse of Wrath - impulsive and irrational anger and a strong desire for revenge.
Curse of Lust - insatiable passion and interest in the next sim that interacts with you (the victim)
Curse of Gluttony - insatiable hunger and rapid weight gain
Curse of Envy - a strong desire for your neighbor’s success and possessions
Curse of Pride - boosts confidence and ego, and strong arrogance, much to everyone’s annoyance
Curse of Greed -A strong obsession for wealth and all good things.
I really want curses that effect emotion, and Aspirations with Meaningful impact.
**note: rotating households should break or cancel spells/curses. If I place a sim under a sleeping Curse and I rotate families to the household of the sleeping cursed victim that victim should still be asleep in a curse no matter what. - Simfriend686 years agoSeasoned AceI would like to see magic spells that impact a sim's surrounding environment on a grand scale. How about a spell that instantly makes plants wither or become clogged with weeds and bugs, and a corresponding spell that makes plants healthy, overloaded with fruit, and ready to evolve no matter the season? Weather spells could also be good in this way: have a magic sim call up deadly heat waves or freezing cold, thunderstorms, monsoons and blizzards, terrifying other sims and even putting them in danger. Corresponding spells to dispel heatwaves and banish storms could also be neat to see on the good side. Breaking and repairing every object on a lot could wreak a lot of havoc or quickly restore peace and harmony. It could equally be cool to have a spell that would cause a lot to be infested with multiple ghosts or skeletons all in malicious moods, ready to scare and torment sims. Others have mentioned transformation spells: these could be fun as well -- turn a bunch of objects that are worthless into precious gems or rare collectibles, transform sims or pets or ghosts into something else, reveal aliens or mermaids for who they are. Of course, any such spells should be very costly or difficult to achieve.
Spells to affect life stages could be fun too: age a sim up or down on a whim. Making a young sim old, or an adult regress back to toddlerhood could be an endless source of mischief. I actually don't mind emotion magic if it is powerful: how about a spell that makes a sim close to being hysterical (where they laugh themselves to death) or mortified (where sims get embarrassed to death) -- or one to make an elder sim (or any sim) dance themselves into exhaustion? I know they don't like to directly cause death in this game, but you can make the conditions for it very likely. And it doesn't just have to be deadly magic either -- it can be lifechanging magic in a different sense, too: changing traits for good or ill, filling needs that are at a critical stage or giving a lonely sim a couple of close friends all at once. (In TS1, there were spells to turn your sim's pet into a human, or to age a child immediately into adulthood). Basically I guess I am saying that in past sims games, magic has been temporary or very individualized: for this reason, I would really like magic to be more powerful and consequential in this game. - SergioPierce6 years agoNew Rookie> @Angellulu said:
> We have enough emotion related berries, potions, items, etc. I want fun spells! Like turn into frog, cast rain cloud on sim, levitation, make dishes wash themselves, elemental magic, divination, curses and healing, etc. There are so many ideas, just please none of that emotion altering stuff, it has been overdone in already.
THIS!!!
no more emotions - I loved the toadification curse from The Sims 3 and hope it returns. I'd also like a curse that temporarily turns a sim's enemy into stone or something.
- You know, since we got the Strange weather in Strangeville, and special Monsoons in Island Living, itd be so cook to have new weather spells! Like, casting frog rain spell, or coin spell for money. Or even fish rain ? thatd be so funny and neat! ?????
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.33,805 PostsLatest Activity: 2 hours ago
Community Highlights
Recent Discussions
- 2 minutes ago
- 15 minutes ago