Forum Discussion
GalacticGal
7 years agoLegend
I love this pack! We as players finally get to influence how our born ingame Sims will turn out — and not just choose their traits. Parent Sims and sometimes the teen Sims can actually parent. As in disciplining the errant toddler/child. There are five values you can help your Sim(s) imbue into their offspring. There is a grease board, of sorts, that allows for the parents to set a curfew time. They can also add notes or leave pictures for certain Sims.
This steps up the game play for me, at least, on so many levels. Children can set the table, cleanup the dishes.This aids in their Manners skill, along with polite introductions. They can do their homework, brush their teeth and pick up toys to help them gain Responsibility. There are also private journals that they can write it to help dispel their anger/stress. That and either listening to classic music or going for a jog will help them gain Emotional Control. They can earn Empathy from being kind. Conflict Resolution can be gained by helping others fix their relationships or by saying they're sorry. All of these values translates to additional traits if your Sim earns them. Each of these five values, if achieved will be translated to Good Manners; Responsible; Compassionate; and Mediator. The downside of these would be, if the Sims fail to earn them: Bad Manners; Irresponsible; Argumentative; Unfeeling; Uncontrolled. This will occur when they age up to YA.
As for any drawbacks, I haven't experienced any, thus far. Perhaps others are better quipped to run those down for you.
This steps up the game play for me, at least, on so many levels. Children can set the table, cleanup the dishes.This aids in their Manners skill, along with polite introductions. They can do their homework, brush their teeth and pick up toys to help them gain Responsibility. There are also private journals that they can write it to help dispel their anger/stress. That and either listening to classic music or going for a jog will help them gain Emotional Control. They can earn Empathy from being kind. Conflict Resolution can be gained by helping others fix their relationships or by saying they're sorry. All of these values translates to additional traits if your Sim earns them. Each of these five values, if achieved will be translated to Good Manners; Responsible; Compassionate; and Mediator. The downside of these would be, if the Sims fail to earn them: Bad Manners; Irresponsible; Argumentative; Unfeeling; Uncontrolled. This will occur when they age up to YA.
As for any drawbacks, I haven't experienced any, thus far. Perhaps others are better quipped to run those down for you.
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.33,805 PostsLatest Activity: 7 minutes ago
Community Highlights
Recent Discussions
- 7 minutes ago
- 4 hours ago
- 5 hours ago