Forum Discussion
126 Replies
- alanmichael19 years agoSeasoned AceThat is great news!! I don't see cars in every neighborhood, but they could be useful for example in the rural district of Windenburg with its long road.
I think however that a Car GP would need a new world with circular roads where cars could reach every lot without fading out of sight like in TS2. That would be cool!
I loved the fixer upper car from Roaring Heights. I want my Sims to repair and improve their cars and to drive around in cabriolets while listening to the radio. - kuhpflanzen9 years agoSeasoned Acethis is probably an unpopular opinion, but i really don't want cars.
- kaeyresky9 years agoNot applicable
"allisonchurch;c-15883636" wrote:
this is probably an unpopular opinion, but i really don't want cars.
same :D
in any case I suppose it would be nice to see whether anything gets done with the feedback or not - HalloMolli9 years agoNot applicable
"allisonchurch;c-15883636" wrote:
this is probably an unpopular opinion, but i really don't want cars.
Well, I don't really see them making cars available for all worlds so their functionality will not only be limited but the value (the game not being open world) will be questionable as well. I can see that car interactions might be fun for a while and all (pimping your car etc.) but it makes me wonder: Wouldn't it be better if they focuse on something different that can become more fleshed out instead? - DivieOwl9 years agoNot applicable
"allisonchurch;c-15883636" wrote:
this is probably an unpopular opinion, but i really don't want cars.
Same. What's the point? Unless my Sims can get in and for real drive across town, I'd rather they focus their creative energy on beneficial gameplay. - alanmichael19 years agoSeasoned Ace
"DivieOwl;c-15883654" wrote:
"allisonchurch;c-15883636" wrote:
this is probably an unpopular opinion, but i really don't want cars.
Same. What's the point? Unless my Sims can get in and for real drive across town, I'd rather they focus their creative energy on beneficial gameplay.
For me the complete lack of any transportation hits hard on the immersion. - Reddestiny9219 years agoLegendwell I guess if they put them in they could function like they did in ts2 but with a little more of a driving animation I guess but I only used them then so I didn't have to wait for a taxi. Then in ts3 I didn't need them as much because teleport so I don't care either way there are other things I want more but I guess we'll see.
- Dayvon649 years agoNot applicableDoes anyone else hope that the free update for the pack consists of Buses, Carpool(As an Option), and maybe taxis?
- Quaay009 years agoRising Veteran
"DivieOwl;c-15883654" wrote:
"allisonchurch;c-15883636" wrote:
this is probably an unpopular opinion, but i really don't want cars.
Same. What's the point? Unless my Sims can get in and for real drive across town, I'd rather they focus their creative energy on beneficial gameplay.
Agreed. - icemanfresh9 years agoLegendIsn't the point of a life simulator to allow players to immerse themselves in a virtual world? Not every addition has to affect the mechanics of the game in a big way. If The Sims were an RPG sure, but it isn't. There'll always be players interested in laundry or cars because it makes their world more lifelike, or ideal for storytelling. Same goes for build tools, a lot of which are cosmetic, if you think about it.