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Kyr0e
4 years agoNew Spectator
Simming Tips #4: Clearing Out Neighbourhood Action Plans (N.A.P.'s)
Have you ever seen the effect(s) of one of Eco Lifestyle's N.A.P.s, but could have sworn up and down that you didn't have the corresponding one active in your neighborhood?
Go into the "Game Options" > "Pack Settings" > "Eco Lifestyle", and it should have two options: one to turn off NPC voting, and one for turning off the gameplay completely. If you've been playing with the former on, then what you're seeing are NAP's from other neighborhoods, which you cannot control/repeal without living there.
Want to get rid of them, but keep the option to vote for them if you so choose?
Step 1: Uncheck the NPC voting option in your settings.
Step 2: Turn testingcheats on.
Step 3: Go to manage worlds, and for each neighborhood (each cluster of homes within one world) you must take control of a household, and shift+click the mailbox of said household's home, then repeal each NAP one at a time.
Step 4: Rinse and repeat for all neighborhoods within a world, then do the same for the other worlds and theirs.
Step 5: For neighborhoods with only commercial venues (and Magnolia Promenade), you'll need to make one of the buildings into a residential lot, move a household in, repeal the NAP's, then evict the household, change the lot back, and delete the mailbox.
Notes:
Have you ever seen the effect(s) of one of Eco Lifestyle's N.A.P.s, but could have sworn up and down that you didn't have the corresponding one active in your neighborhood?
Go into the "Game Options" > "Pack Settings" > "Eco Lifestyle", and it should have two options: one to turn off NPC voting, and one for turning off the gameplay completely. If you've been playing with the former on, then what you're seeing are NAP's from other neighborhoods, which you cannot control/repeal without living there.
Want to get rid of them, but keep the option to vote for them if you so choose?
Step 1: Uncheck the NPC voting option in your settings.
Step 2: Turn testingcheats on.
Step 3: Go to manage worlds, and for each neighborhood (each cluster of homes within one world) you must take control of a household, and shift+click the mailbox of said household's home, then repeal each NAP one at a time.
Step 4: Rinse and repeat for all neighborhoods within a world, then do the same for the other worlds and theirs.
Step 5: For neighborhoods with only commercial venues (and Magnolia Promenade), you'll need to make one of the buildings into a residential lot, move a household in, repeal the NAP's, then evict the household, change the lot back, and delete the mailbox.
Notes:
- Glimmerbrook and Forgotten Hollow count as one neighborhood each.
- Basegame Parks also count as solo neighborhoods (they can have their own trio of NAPs, even with no one living there).
- Strangerville isn't affected by NAP's, nor are destination worlds.
- It is unknown if they can affect special lots (bluffs, chalet, magic realm), so if you want to be thorough, you can change those using Zerbu's Venue Changes Mod, repeal, then change them back. Otherwise, you can just do the main neighborhoods, play a bit, and if you see anything weird, go ahead and deep clean.
- - If you have multiple saves, you'll need to either do them all (only those you've played since installing Eco), live with it, or move your households to new saves with the setting off.
- Speaking of the above point--once NPC voting is turned off, it's off for all saves, even new ones (I've not had to turn it off for each one separately).
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