Forum Discussion
Pegasyms
7 years agoNew Spectator
Several seem to be glossing over the retail aspect. For me that adds a significant chunk of gameplay. Even when I am not interested in actively playing retail, the ability to create shops is very important and also provides a place for my sims to "invest" their money.
For example, I have a legacy family who had a scientist who created several science serums, completed a collection, and her grandchild was a top Herbalist with several herbal potions. Now my plan is for the household to purchase a retail lot and move their collection and serums/potions to the store. I can move the collection out of the household, which is running out of room, and any other family can go purchase these items. Yes, I know it's possible to save a room with the collection/potions, but this fits in better with my gameplay.
For example, I have a legacy family who had a scientist who created several science serums, completed a collection, and her grandchild was a top Herbalist with several herbal potions. Now my plan is for the household to purchase a retail lot and move their collection and serums/potions to the store. I can move the collection out of the household, which is running out of room, and any other family can go purchase these items. Yes, I know it's possible to save a room with the collection/potions, but this fits in better with my gameplay.
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