Forum Discussion
- I like GTW, i just wished there were more active careers with it. When ambitions came out i LOVED the stylist and Architecture careers, both of them would have been a great addition to GTW. I also miss being able to register as self-employed, such a simple feature, i'm not sure why to this day they haven't added it in.
- Get to Work feels more 'well built' than Ambitions did. Ambitions didn't really let us follow our sims to work, but instead just improved upon several base game jobs, and included various 'from home' jobs (the Interior Designer, Ghost Catcher etc.), whereas Get to Work provided us with 3 new jobs that felt as if we really could follow our sims to work AND also included a retail system, that I don't think is actually that bad!
"the_greenplumbob;c-16333045" wrote:
Get to Work feels more 'well built' than Ambitions did. Ambitions didn't really let us follow our sims to work, but instead just improved upon several base game jobs, and included various 'from home' jobs (the Interior Designer, Ghost Catcher etc.), whereas Get to Work provided us with 3 new jobs that felt as if we really could follow our sims to work AND also included a retail system, that I don't think is actually that bad!
Sculpting was new, inventing was new, firefighter was new (not the firefighter him/herself, but as a job it was), investigator was new, indeed the ghost hunter, the interior designer, the stylist. Firefighter and stylist had their own working area and didn’t work from home (the firefighter does when you’ve reached the highest level). As far as I know only the basegame doctor career was improved upon."the_greenplumbob;c-16333045" wrote:
Get to Work feels more 'well built' than Ambitions did. Ambitions didn't really let us follow our sims to work, but instead just improved upon several base game jobs, and included various 'from home' jobs (the Interior Designer, Ghost Catcher etc.), whereas Get to Work provided us with 3 new jobs that felt as if we really could follow our sims to work AND also included a retail system, that I don't think is actually that bad!
Ambitions also has a retail system via consignment shops.- If the GTW Doctor career was more like the Vet career, I might say GTW to a point. But I like Ambitions as it had more careers. Been playing an investigatior so far and having fun.
- simfreaksSeasoned NoviceI haven't played Sims 3 in quite a while. I think the professions were a little more exciting, as there aren't' really a lot of "Fun" things happening in GTW professions. It's more like Grinding in an MMORPG. These are click and wait professions...
I miss the level of humor that was more prevalent in Ambitions, the professions required more hands on work that was actually fun. You waited to find out what exactly was going to happen.
GTW ...My poor vampire was on a science track before he turned, and whenever he has to dig, he scorches in the sun. Work is pure torture for him. I think he needs to be able to play the stock market and invest in other businesses.
Also with GTW, there should be a way to send your sims to profession job without having to follow them. Hired another created sim at the vet clinic, but when I load his lot, he doesn't have a job, which is stupid, then when he takes his pet to the clinic, there is another sim there in his spot.
My sims seem to freeze a lot lately, and get confused with the action queue. I have had to reset them a few times because they stood blankly staring at the wall. "BeJaWa;c-16333158" wrote:
"the_greenplumbob;c-16333045" wrote:
Get to Work feels more 'well built' than Ambitions did. Ambitions didn't really let us follow our sims to work, but instead just improved upon several base game jobs, and included various 'from home' jobs (the Interior Designer, Ghost Catcher etc.), whereas Get to Work provided us with 3 new jobs that felt as if we really could follow our sims to work AND also included a retail system, that I don't think is actually that bad!
Ambitions also has a retail system via consignment shops.
Those were really only places you could sell your items to a clerk, rather than a business you could run and sell items to customers."JoAnne65;c-16333098" wrote:
"the_greenplumbob;c-16333045" wrote:
Get to Work feels more 'well built' than Ambitions did. Ambitions didn't really let us follow our sims to work, but instead just improved upon several base game jobs, and included various 'from home' jobs (the Interior Designer, Ghost Catcher etc.), whereas Get to Work provided us with 3 new jobs that felt as if we really could follow our sims to work AND also included a retail system, that I don't think is actually that bad!
Sculpting was new, inventing was new, firefighter was new (not the firefighter him/herself, but as a job it was), investigator was new, indeed the ghost hunter, the interior designer, the stylist. Firefighter and stylist had their own working area and didn’t work from home (the firefighter does when you’ve reached the highest level). As far as I know only the basegame doctor career was improved upon.
But apart from the firefighter and stylist, the other careers didn't have a job location, and really just consisted of sims going around the town running errands for other sims. I really enjoy the idea of going to my job and actually working for someone- ck213Seasoned ScoutI enjoy Ambitions more.
It could have been more polished, but I liked it. "the_greenplumbob;c-16333462" wrote:
"BeJaWa;c-16333158" wrote:
"the_greenplumbob;c-16333045" wrote:
Get to Work feels more 'well built' than Ambitions did. Ambitions didn't really let us follow our sims to work, but instead just improved upon several base game jobs, and included various 'from home' jobs (the Interior Designer, Ghost Catcher etc.), whereas Get to Work provided us with 3 new jobs that felt as if we really could follow our sims to work AND also included a retail system, that I don't think is actually that bad!
Ambitions also has a retail system via consignment shops.
Those were really only places you could sell your items to a clerk, rather than a business you could run and sell items to customers."JoAnne65;c-16333098" wrote:
"the_greenplumbob;c-16333045" wrote:
Get to Work feels more 'well built' than Ambitions did. Ambitions didn't really let us follow our sims to work, but instead just improved upon several base game jobs, and included various 'from home' jobs (the Interior Designer, Ghost Catcher etc.), whereas Get to Work provided us with 3 new jobs that felt as if we really could follow our sims to work AND also included a retail system, that I don't think is actually that bad!
Sculpting was new, inventing was new, firefighter was new (not the firefighter him/herself, but as a job it was), investigator was new, indeed the ghost hunter, the interior designer, the stylist. Firefighter and stylist had their own working area and didn’t work from home (the firefighter does when you’ve reached the highest level). As far as I know only the basegame doctor career was improved upon.
But apart from the firefighter and stylist, the other careers didn't have a job location, and really just consisted of sims going around the town running errands for other sims. I really enjoy the idea of going to my job and actually working for someone
Yes, I like that too in GTW. But you said the pack 'just improved several basegame jobs' (just one in fact, the rest was new) and there actually are two jobs (in GTW just one more) where you do follow your sim to work."MusicalTheatreGEEK;c-16317731" wrote:
I like GTW, i just wished there were more active careers with it. When ambitions came out i LOVED the stylist and Architecture careers, both of them would have been a great addition to GTW. I also miss being able to register as self-employed, such a simple feature, i'm not sure why to this day they haven't added it in.
Seriously why do we not have a self employed option yet? It should've been patched in when GTW came out... But wasn't... Could've been patched in when dine out was released then.... Or when cats and dogs was released.
I think i answered my own question. We will never get it at this point (yet another thing overlooked in s4....)
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