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icemanfresh
8 years agoLegend
I know this thread is old, and I'm not sure if I've replied before, but I do agree. It would've largely benefited from a 6-12 month delay.
Now, Sims 4 is in a better shape today, but it's still missing some things. And there are others that likely won't come back because they should've been implemented from the start. I'm talking about custom worlds and CASt. It's too late to retroactively change all the work they've done to include those things. It's such a shame too.
Even if I'm enjoying TS4 now, I did quit it for almost two years due to how lacking it is, and I only gave it another shot after all the improvements. Even so, until now we still don't have base game staples like burglars and terrain tools. It still has a long way to go.
After everything, TS5 better be amazing. I'd be impressed if they did something difficult and novel, like actual varying heights and gradual aging. Or something. No more online crud, unless it's just a secondary feature or a spinoff title, because some games are better off single player. I'm sure they've learned their lesson from the SimCity launch disaster.
Now, Sims 4 is in a better shape today, but it's still missing some things. And there are others that likely won't come back because they should've been implemented from the start. I'm talking about custom worlds and CASt. It's too late to retroactively change all the work they've done to include those things. It's such a shame too.
Even if I'm enjoying TS4 now, I did quit it for almost two years due to how lacking it is, and I only gave it another shot after all the improvements. Even so, until now we still don't have base game staples like burglars and terrain tools. It still has a long way to go.
After everything, TS5 better be amazing. I'd be impressed if they did something difficult and novel, like actual varying heights and gradual aging. Or something. No more online crud, unless it's just a secondary feature or a spinoff title, because some games are better off single player. I'm sure they've learned their lesson from the SimCity launch disaster.
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