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Lonewolf1044
4 years agoSeasoned Ace
"Amapola76;c-18130716" wrote:"Goldmoldar;c-18130514" wrote:"Amapola76;c-18130481" wrote:"muzickmage;c-18130463" wrote:
All I know is this.......
Vampires, Werewolves, and Witches (spellcasters) are NOT friends. And they are not shy when it comes to telling each other that. In fact, pretty much any mention of this popular lore triad will teach that these individuals are mortal enemies who constantly fight, and try to kill each other. There is no peace treaties amongst these occult figures. They hate each other, and that's it.
The sims however, is a completely different world .... with completely differently rules. 2 mortal enemies who at best tolerate each other's existance, can be best friends in the sims, or be married, or just be happy house mates.. Things that would hurt/kill you in reality, won't hurt/kill a sim... etc, etc.
Because the sims is a fantasy world, that allows us to throw out the rule book and create our own crazy land of ideas and new rules..... that's the best part of the sims. The freedom to have our own world of laws.
However, when it comes to popular lore, like the triad we are now able to achieve (witches, vampires, and werewolves) it can be questioned if changing the rules for these historical creatures is ... well.... is it something we should be doing? That's like changing the persona of the easter bunny, or santa claus.... so that they are now something completely different.
If witches, vampires, and werewolves are historically mortal enemies, shouldn't that remain the same in the sims. If the sims game adopts their lore...... then shouldn't the sims game ... adopt its lore... in full meaning and representation... and not rewrite historical lore to fit the game's fantasy world of all blue skies and roses?
Lol. Witches, vampires, and werewolves are not "historically mortal enemies." Supernatural lore goes back a LOT further than Twilight. (Or Underworld, or online fan fiction.) There are stories about creatures like this that go back thousands of years in every (or almost every) culture on earth. Representing them as inherently inimical to each other is very much a product of contemporary pop culture.
Which is fine, if that's the direction they wanted to go in, but it would be ludicrous to think that simmers who want their supernaturals to ally with each other in their own game are somehow breaking the rules.
Hmmm, in a Sims game allying Supernatural's is breaking the rules? Even though Sims 4 has changed what I learned from previous versions is that one can challenge to a degree what they create with whatever tools are giving to them. It is not wrong for a player to have groups of different supernatural's being friendly toward each other as it is a game that play it out how they want to play it. There are different lore's for each supernatural and one may not be accurate more than the other. So, what is the consequences for doing so, there is none because Sims series is not deep on the rules as other games that deal with supernaturals that relies on lore.
I think you are misunderstanding me. I was replying (as you can see by the fact that it's in the quoted format) to another player who said that it would be breaking the rules. I do not agree that it is breaking any rules, as there are no such rules.
In other words, your disagreement is with muzickmage, not with me.
Tl; dr: people can do what they want, there is no right or wrong way to play.
My bad I misread your post. do agree your post. :)
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