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I really hate to be the one to bump this thread up... I see so much about Businesses and Hobbies that I absolutely love, but there is one thing that really, really rubs me the wrong way.
Heists.
I love heist movies. I adore Leverage and Leverage Redemption. The timing, the planning, the adaptations when things inevitably go wrong. These are like a beautiful, wonderful symphony to me.
Now, would I expect a fully interactive heist from the Sims 4? No. even though I just got one in Dreamlight Valley, the Sims 4 autonomy just would make interactive heists a buggy nightmare. But I would expect something like the missions in Journey to Batuu or the gate chance cards in Selvadorada. A decision (or series of decisions) to be made, maybe better luck if you've got the right equipment in your inventory or a certain skill besides mischief at a certain level. Stuff like that.
Not a rabbit hole with nothing to do but wait. I don't mind the rabbit hole part. I just mind that I have yet to see one early access simmer have any more influence on the Heist than wait for aproxamately 5 minutes. If they couldn't give us the pop ups, then I wish they hadn't given us heists at all.
DaWaterRatI know how you feel about heists. I felt a similar disappointment about the tiger sanctuary in For Rent which was first hinted at as gameplay and then turned out to be a textbox. Similar sentiments with the hotel added in lovestruck. We waited for 9 years at that time for hotels to be added and it is a rabbit hole. I can see a recurring theme here.
Real heists could have been so interesting.
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