Forum Discussion
I won't know how I really feel until I get my hands on it. From watching a bunch of videos this pack feels very empty but also filled with possibility. It as the ability to have a bunch of fun new business but also heavily relies heavily on imagination. Yes, I might be able to feel like I have a hotel or a daycare but that's not what those businesses really are. I hope this pack doesn't mean we won't things like hotels.
I've liked what I've seen of pottery but it seems small compared to tattooing or even other crafting objects(knitting, jewelry, etc).
Happy kids can use the candy machine but they really should have gotten something else.
I still can't get past the name. This is not a hobbies pack. I wish we would have gotten at least 2 more hobbies even if they were at the level of the candy making.
This one I might be alone in but it looked too easy to make money. Things were selling for too high. Rewards gave too much money.
evilyn_37 wrote:From watching a bunch of videos this pack feels very empty but also filled with possibility. It as the ability to have a bunch of fun new busine
Yep, that sums it up nicely. This pack feels like an enabler. It system offers a lot of flexibility and possibilities but the actual content is more limited.
Some translations of the title say things like 'from hobby to business' (German translation for example) that would have been more accurate. The hobbies in the title suggests more new hobbies besides only pottery (tattoos are a skill but not a hobby). And children definitely shouldn't be left out in a hobbies expansion.