I'm also most disappointed by how they did the slow dance. No wonder Sims will quit dancing at first sight of anything distractable (though that's actually just faulty programming).
I don't like to say it, but this pack ist an extremely unfinised project. They clearly ran out of budget and tried to get away with reusing animations but that's not new.
What's new and concerning are all the bugs and oversights that should never be in a sold pack.
There are 3 custom interactions that are possible when Sims haven't even met. These tests are the basics for each social interaction, how can they forget.
Interactions are not set to allow for them being completed (e.g paired dancing and the marriage socials). Such issues can only be overseen when Testing the game with autonomy off or not testing at all.
The officiant not working. You can't possibly fail to notice that.
Wrong consumption states and spoiling states for cakes. This is also a very much in the face issue.
The new interactions have so ridiculously high pie menu priorities as you would give them during testing to easily find them, but never after release.
Being able to marry again after just having exchanged vows. No go.
I'm gonna stop here as I can't bare it.
I hate to say it, but atm I'm just so fed up with this game. I need a break from simming and that has never happened after a Pack Release for me before. They seem to have completely lost sight of their customers' rightful expectations.