5 years ago
Social Interactions Mechanic needs major tuning
I see this problem in this game that no one or barely anyone noticed this. The whole social mechanic is becoming another problem and it's killing the flow of the gameplay. The Sims's certain social interactions autonomously becoming too frequently that is really a chore to force yourself to stop the interaction while the Sims is doing their business. Mostly the hugging cause of the greeting system is messed up, the Sims remembers it for a day or a couple of minutes later and later it forgets that they greeted (even in households) to do the hugging again. And when Sims talk to each other when sitting, one of the social interactions does your Sim to get up of the chair and do the action on the other Sim. And that's not right, it feels weird to do that. Teens and young adults are more prone to this cause extra interactions that came in patches and packs, it's not helping. I'm talking about these interactions that has footprints in the pie menu. Which is the thing that I'm talking about the actions.
https://i.imgur.com/Hpjw1Pj.png
(Yes, I use mods, but the mods are not the point of this thread.)
Why the musical chair bug is still going on? It's not the Sims how they sit, it's the autonomous interactions of the socials that requires to get up and do this is the main core of the problem. In Dine Out, this also happens in restaurants why Sims (and NPC's) can't stay seated for too long because of the social mechanic bug happening too frequently.
And the other major reason why Sims' actions just stop in the middle of the situation? The freaking autonomous chat. They get up and go the other Sim nearby or another room just to talk. This is also another problem when Sims get food or drink, they go to the Sim to whom you're close to like a family member or friend even if relationships are low.
I think the team needs a major fix on the greeting and the whole autonomous social interactions mechanic so your Sims don't bother other Sims's activities to a full stop and not breaking the flow of gameplay. Like not making the social interactions that require not getting up autonomously. This issue is still going for many years from the start.
There are other issues with the social mechanic like the social need filling is too slow/not very fillable and the situation changing too oddly like after a fight they go back idle chatting which is not realistic. They need to fix that too, like pronto cause it's killing the gameplay flow and realism.
https://i.imgur.com/Hpjw1Pj.png
(Yes, I use mods, but the mods are not the point of this thread.)
Why the musical chair bug is still going on? It's not the Sims how they sit, it's the autonomous interactions of the socials that requires to get up and do this is the main core of the problem. In Dine Out, this also happens in restaurants why Sims (and NPC's) can't stay seated for too long because of the social mechanic bug happening too frequently.
And the other major reason why Sims' actions just stop in the middle of the situation? The freaking autonomous chat. They get up and go the other Sim nearby or another room just to talk. This is also another problem when Sims get food or drink, they go to the Sim to whom you're close to like a family member or friend even if relationships are low.
I think the team needs a major fix on the greeting and the whole autonomous social interactions mechanic so your Sims don't bother other Sims's activities to a full stop and not breaking the flow of gameplay. Like not making the social interactions that require not getting up autonomously. This issue is still going for many years from the start.
There are other issues with the social mechanic like the social need filling is too slow/not very fillable and the situation changing too oddly like after a fight they go back idle chatting which is not realistic. They need to fix that too, like pronto cause it's killing the gameplay flow and realism.