Forum Discussion
7 years ago
"LiELF;c-16370207" wrote:"filipomel;c-16369609" wrote:
I feel like if they advertised this new stuff pack as a stand alone stuff pack with *bonus content* for pets then things wouldn't have gotten so heated. If Simguru Graham is being honest when he says the pet items are on top of the normal amount of items, then that means we're getting a lot more than normal, and of course you'd need Cats and Dogs to take advantage of those extra items.
I have to disagree because that "bonus content" would still be gated behind a $10 stuff pack, and people would still feel it should be patched in, due to the low amount of pet objects in the Expansion.
Im actually very suprised so many feel Cats and Dogs was lacking in items. I actually found this pack to be really fleshed out. I’ve been let down by other packs feeling like they were limited, but this one is quite full.
It’s funny because pets was the one pack I was least excited about and it’s become my favorite one yet. I love all the things you can do and how your pet can be trained once it ages. I like how there is different pet toys and stuff of different sizes to fit your house. I like that the pets can runaway and come home again. And the food and fish stand in the bay was a great touch. My
Sims love them some lobster rolls! So many things still to explore here. I can’t say it wasn’t worth the money or was lacking anything. So I think it’s super cool that we’re getting even more items for our cats and dogs, while getting a new pet type, plus a new sickness and death (that’s gonna be a blast for certain deviant players like myself)
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