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Werewolves are awful broken. There is a balance/imbalance system in the game and werewolves move towards imbalance at the speed of... superspeed! This leaves them open to ailments that can ruin a good playthrough, bad luck, random evil gnomes, firebreath burning objacts, weird upgrades causing fires, random stuff breaking, endless toilet vomiting. You can turn these options off in the game settings; but that's like not installing the game!
My werewolf gets an ailment once a day. If I cure them using a fairy they don't even wait for the animation to end before getting another...
- simgirl101019 days agoHero
tommynocker001 the team will be addressing this in a patch next week.
Update/Patch Coming Next Week | EA Forums - 12379007- tommynocker00119 days agoSeasoned Veteran
I hope it doesn't compound the problem. Until the patch, I'm still labelling the new pack as 'broken'...
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