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7 years ago
> @EMCba2600 said:
> Although I respect your point of view, I'd have to disagree with you. I think repetitiveness is entertaining - if it has different ways to play out the storyline, of course. I love paranormal gameplay, which is why I love Get to Work. Different life forms? A mystery begging to be solved? I'm down for that type of RPG any day.
I mean, I guess repetitiveness can be entertaining for some, but if you look at this pack with a more objective point of view, I hope you can understand why some people are so disappointed with this pack. I personally believe The Sims shines as a sandbox experience. It isn't the best game for complex storytelling, questing, etc. There are other games with engines more suited for that sort of thing.
> Although I respect your point of view, I'd have to disagree with you. I think repetitiveness is entertaining - if it has different ways to play out the storyline, of course. I love paranormal gameplay, which is why I love Get to Work. Different life forms? A mystery begging to be solved? I'm down for that type of RPG any day.
I mean, I guess repetitiveness can be entertaining for some, but if you look at this pack with a more objective point of view, I hope you can understand why some people are so disappointed with this pack. I personally believe The Sims shines as a sandbox experience. It isn't the best game for complex storytelling, questing, etc. There are other games with engines more suited for that sort of thing.
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