Forum Discussion
5 years ago
There is heaps you could do I am sure!
On the money side of things I would just cheat the money really high …and figure as a space faring people money is superfluous.
People go to work and are motivated by reputation. Or first things first I would maybe send your starship crew to Sixam to collect alien plants and then grown them for money?
Engineer:
• build and maintain robots
• upgrade and repair objects on the ship as needed
• maintain eco living equipment such as water collectors etc if they work inside
Captain
• Study charisma all day
• Sit at a desk in the bridge and write ‘manuals’/‘guides’ all day
• use the video desk from get famous to “record” a log of the ships activities and edit them to send to earth?
• build their skills and knowledge in all areas/float around the ship to assist on an as needed basis
Medic/Scientist/Botanist
• utilise science objects from get to work and craft potions to assist those on the ship
• make remedies on the grill to heal aliments on the ship
• look after/maintain the garden
• utilise the telescope on an observation deck
Cook/Bartender
• cook food for all Sims
• tend the bar/chill out area.
• set the table
• clean up dishes
Security
• workout
• spar
• maybe work from home in the military career?
I think where you could have the most fun is by setting up a schedule.
All crew take turns monitoring the bridge - could make it fun if they don’t get enough sleep and are exhausted the next day.
Cook gets up at 4am to make food for breakfast and lunch, cleans and goes back to sleep at 12. Gets up at 4pm to make dinner cleans and then tends the bar/break out entertainment area. Sleeps 1am - 4am etc.
Everyone has to work out every 2nd day. Everyone has to help in the garden or in maintenance etc.
Have celebrations/holidays - days off are taken in turns - drama with romances or rivalries. People have free time where they can skill, or play musical instruments or read or create art.
What I think could be even more fun as it will be a small crew of 8 is to have everyone multi skilled and take it in turns to cook for everyone and then work on maintenance/upgrading the ship one day and then logging the adventure, hacking/programming the next (charting their course),
On the money side of things I would just cheat the money really high …and figure as a space faring people money is superfluous.
People go to work and are motivated by reputation. Or first things first I would maybe send your starship crew to Sixam to collect alien plants and then grown them for money?
Engineer:
• build and maintain robots
• upgrade and repair objects on the ship as needed
• maintain eco living equipment such as water collectors etc if they work inside
Captain
• Study charisma all day
• Sit at a desk in the bridge and write ‘manuals’/‘guides’ all day
• use the video desk from get famous to “record” a log of the ships activities and edit them to send to earth?
• build their skills and knowledge in all areas/float around the ship to assist on an as needed basis
Medic/Scientist/Botanist
• utilise science objects from get to work and craft potions to assist those on the ship
• make remedies on the grill to heal aliments on the ship
• look after/maintain the garden
• utilise the telescope on an observation deck
Cook/Bartender
• cook food for all Sims
• tend the bar/chill out area.
• set the table
• clean up dishes
Security
• workout
• spar
• maybe work from home in the military career?
I think where you could have the most fun is by setting up a schedule.
All crew take turns monitoring the bridge - could make it fun if they don’t get enough sleep and are exhausted the next day.
Cook gets up at 4am to make food for breakfast and lunch, cleans and goes back to sleep at 12. Gets up at 4pm to make dinner cleans and then tends the bar/break out entertainment area. Sleeps 1am - 4am etc.
Everyone has to work out every 2nd day. Everyone has to help in the garden or in maintenance etc.
Have celebrations/holidays - days off are taken in turns - drama with romances or rivalries. People have free time where they can skill, or play musical instruments or read or create art.
What I think could be even more fun as it will be a small crew of 8 is to have everyone multi skilled and take it in turns to cook for everyone and then work on maintenance/upgrading the ship one day and then logging the adventure, hacking/programming the next (charting their course),
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