"kalaksed;c-17189636" wrote:
what a klepto is able to take is based on their mischief skill (and possibly partially based on successful thefts). more skill, bigger items they can steal. so that's good to be aware of, if you can know the skills of the other sims. a very important thing to know is that they only successfully steal if they're alone in a room... so never let them be alone. if they try to steal when someone else is in the room, they get caught, get an embarrassed moodlet that lasts 8 hours or so and don't take whatever they were after
also, if the klepto is a townie, whatever they take is gone for good. if the klepto has a house, you'll typically find what they stole in the household inventory when you check that household. i hate the 'gone for good' stuff and i miss the sims 3 ability for items kleptos stole from community lots to respawn over time. that's really the only thing i don't like about the trait, since i can't always remember what i'd placed where... and because of that, i tend to keep a limit on the klepto sims in my game
i've got 12 kleptos in my game (up from the 10 i tend to try to leave things at). part of this next bit is being directed partially to @LaBlue0314 so she (and everyone else) is aware of this... there will always be a minimum of 5 townie sims with the klepto trait if you have get famous. the paparazzi from that pack are all spawned with the kleptomaniac trait and the reward trait that allows a sim to never be embarrassed. so plan things around that if you like editing your townies (i've made all 5 of my paps fairly unique and gave them a '-paparazzi' at the end of the household name to help remind myself not to delete them)
there are two easy ways to check how many kleptos are in your game, one requires a mod, the other requires a playable sim with the trait (and the get together pack). first off, the 'showsiminfo' mod lets you check how many sims in your game have a particular trait (including hidden traits) or career or whatever. highly recommended if you like that kind of stuff (i believe mccc can do similar if you use that mod). the second one, just have a sim with the klepto trait try to create a club with that trait as the only requirement. it will then show you other sims with the same trait (remember, five of those will be paparazzi. sometimes more, since elders created as paps sometimes lose their careers...those ones i tend to ensure have unfortunate accidents)
@kalaksed
Thank you, I finally got an answer to this! I asked about this on another thread, since I noticed that this was a thing in my game. I don't understand why those traits are for paparazzi though, I personally think that those would fit better for those stans that came in that pack. :/
+ I also have noticed that many Sulani sims are spawned/generated(?) with that trait, so I have to go through them once a while since I don't want too many of kleptomaniacs in my game. Especially, because you can't do anything but watch them to steal your stuff! :#