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Horrorgirl6's avatar
Horrorgirl6
Seasoned Ace
2 years ago

The problem with sims 4 worlds in packs and the solutions.

I feel like a lot of fans including are disappointed with the world coming to growing together.I feel like the issue is we are stuck with the worlds maxis gave us and because of performance they have to be small.We are currently stuck with getting worlds in game packs or expansion pack.
Maybe we need world packs.Yes I know some simmers dread more pack types and I know sims 3 was expensive.Still I think possibilities.We can get more worlds and even more diverse worlds as well.

I think we should have a create a world tool or at least maybe a world copier that can copy the world and we can choose if it's empty or poulated?



26 Replies

  • logionX's avatar
    logionX
    Seasoned Ace
    2 years ago
    "Divapixie;c-18234223" wrote:
    I understand that they need to cater to players with lower specs. I just think they are going about it the wrong way.
    they are limiting the game trying to create packs that will sort of work when a user has low specs and dozens of DLC packs simply because most casual users don't understand the capabilities of their systems.

    They just have to look to Xbox for the solution. If I'm looking at a game in the store there is a section just below the title that tells me if the game will run well on my PC.

    EA should do this with an additional line to say for the best playing experience you will need to disable x amount of packs when it's needed.

    It's would empower lower-spec users and avoid frustrating the rest of us.



    That could work, but the thing is that the game also becomes more demanding to run over time as the player starts building on lots and creating relationships with sims in the world, all of this the game needs to store, load, and visualize.

    So you can probably run the game with all packs on a computer that can only handle their minimum requirements... but that person will most likely run into problems after having played their save for a while so Maxis designing their packs with these specs in mind feels so unnecessary.
  • I think those of us who played Sims 2 & 3 became used to being able to make a world truly our own. We could add empty lots to build on, destroy existing lots and replace them, and had plenty of room for true towns with some community lots and still plenty left over for residentials. I believe the earlier Sims games spoiled me, with the ability to make a town my own as well as with the gameplay they offered. Way ahead of the times. Now, in this modern age with more technology, we seem to have lost that ability. I want the ability to play in the past, but the empty backgrounds in the towns that are made to make the towns look full, are more modern and spoil the look. I don't like the backgrounds and prefer actual lots. I also am disappointed that some features are added that are specific to one pack, such as high schools can only be in Copperdale. Swimming should be in all towns, not just specific ones. I want my sims living in Brindleton Bay to be able to swim in the coastal waters! I want snow days to allow everyone living in an area that snows to be able to enjoy sledding. It's these simple things that would make Sims 4 even better than it is already. Maybe they will add more as time goes on. We can only hope. I will continue to play Sims 4 as I do enjoy it most of the time. I can use Henford-On-Bagley for my games that require a country setting without the modern backgrounds. I just need to adjust my plans for the game I want to play with what is available, and if I prefer a fuller town that I can make my own for the gameplay I want, I can just to back to my Sims 2 or 3 and play. It's funny though, but I do find when playing the older games I miss some of the gameplay in Sims4, especially Paranormal! :)
  • A "create a world" GP would solve a lot of wants for a lot of people. Obviously getting a create a world tool for free would be amazing but of that's not an option a GP would be a nice compromise.

    You could be given so many "empty " worlds to build. You choose the climate and landscape then select from different layouts featuring various lot sizes and lot numbers, then simmers can choose what works for their specs. From there you work on adding world elements like trees, scenery, fake houses if you want them. The pack could include some well known landmarks and themes. Then the player can choose it all, want an empty island world? You got it. What a city filled with fake buildings and a glittering skyline? It's yours. Depending on what packs you own you could also get access to the stuff from those neighborhoods.

    Also 100% I'm here for world packs. I'm a fan of the sims 4 worlds aesthetic personally. My only complaint is the limited number of lots. I would totally purchase world packs.
  • I jumped straight from sims 1 to sims 4 with a lot of years of not playing between them. I really like how the worlds work once I got used to how quickly I can move from world to world. I have my complaints, but after getting used to it, none of them are about gameworld size. I enjoy the gameplay more than I expected and the more I play, the fewer complaints that I have.

    Strict budgets are fascinating to me. I appreciate the work of people that must maneuver under strict budgets. I like to watch van-living and tiny-house videos. I don't want my game to be more resource intensive. I'm good with small worlds.
  • There needs to be more lots per world. Maxis have made beautiful and interesting worlds, but I feel that we are barely allowed to touch them. Strangerville for example. Super interesting place, but there's just two community lots there. I don't mind having many worlds to choose from, but I would rather play just one (or a select few) at a time, and not all at once. I really miss the days when we could add stuff and make them "ours".
  • Here's a heretical idea. Sims 2 style worlds - vast expanses of plain old terra firma with a road network. A lot bin with many different sizes and configurations of empty lots to build upon. Another bin full of landscaping and decoration items. Nice and simple, no fake backdrops, or needless premade sims. If a simmer wants, say, a Tudor England village it is possible without sandwiching individual buildings among the premade Victorian/modern/whatever backdrop that is not useable or accessible.

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