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6 years ago
"invisiblgirl;c-17274730" wrote:"JoAnne65;c-17274536" wrote:
https://i.imgur.com/sM2QPe1.png
Sliders. And in this case a default CC skin. Liking the art style or not is preference, but the right guy is not a plastic potatoe, that’s a human face. I’ve always liked/loved my sims in Sims 3, their looks, so I don’t quite get why people keep bringing that up as if it’s some objective argument. And even if they were all ugly, how does that improve Sims 4?
CC skin. That's the difference. And my Sims still looked like pudding, no matter what I did. I have no hand-eye coordination, and can't be bothered with updating cc and mods with every patch, so it's nice to be able to create a decent Sim in a few minutes. So yes, that's an improvement over frustrated attempts to create a Sim that was never going to look the way I wanted her to look. CAS is part of the game, and it's much easier to use in S4 than it was in S3.
The original point, though, is that graphics do matter. I want my life-simulator to look somewhat lifelike - otherwise, you might as well be playing a text-only game. If I've got a plant, I want it look like a plant, not a patch of green pixels. And again, I don't think that's necessarily a mark against Paralives - it's early stages yet, and you need graphics and animation artists for that part. On the other hand, you also need the game play, and it hasn't shown any of that, either.
No, this particular CC skin improves their faces slightly (makes them a tiny bit more realistic but doesn’t alter their cheeks for instance), it’s mainly sliders (as you can clearly see when comparing it to the left guy that has the same CC). Same guy without and with the skin:
https://i.imgur.com/BS4ZCow.png
I actually prefer him vanilla, probably because that’s how I played him (his generation). I don’t want CC that changes the Maxis look too much. I do agree CAS is harder in Sims 3 than in 4, though I find it harder where it comes to making them look unique than to avoid the puffy look. CAS in Sims 4 is great by the way, but it’s actually the art style that spoils that once you start playing them. Then they end up all looking the same, even more so than in Sims 3. I also agree it does matter what they look like in Sims 3 and 4, because both games are very storytelling focused. Paralives I think is not (like Sims 1 and 2 weren’t). In a game that focuses on gameplay/challenges, looks will be less important. I think.
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