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filipomel
5 years agoSeasoned Ace
"logion;c-17881164" wrote:"filipomel;c-17881136" wrote:
if these numbers are true, I can see why EA would want to continue developing content for the long term. Sims 4 is the most accessible Sims game ever, it's on 4 major consoles, runs relatively well on modest PC's and Macs, and is available on a few subscription services. Launching a new Sims game would sabotage the huge platform Sims 4 has. Why launch a new sims game to sell DLC content to a new and growing player base, when you can continue selling DLC to an already existing player base?
A successful sims5 could lead to them getting even more player numbers over time. These 36 million people are going to want to move to something else eventually (many of them are probably not very active considering that they are counting from 2014).
So I think it will depend on how much more player numbers they will get over time. And how many that will stay active and play the game.
A successful Sims 5 could lead to them getting even more players, if you could convince all 36 million players that investing more money in the new game is worth it. Even then is the pay off worth it for EA? Spend a huge budget on a new game to build the player base from the ground up to potentially be more successful than Sims 4? When the alternative is to simply not spend that huge budget and continue making money off an existing extremely successful platform. I think EA has no interest in releasing a Sims 5 anytime soon, 36 million players is a lot of money making potential, starting fresh with a new game doesn't guarantee success or money, especially when an established platform is already insanely profitable for them.
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