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- I don't care about the car, sorry, but those winter sounds.... Ahhh!
- Several Sims 4 lots don't have access to a road, especially in Windenburg.
- AfterMidnight138 years agoSeasoned NewcomerWhile I think cars would be nice to have for decoration purposes, I don't think I'd get much personal use out of them. My sims in TS2 rarely had cars and I mostly had my sims travel via taxi or carpool in TS3.
- I think cars would be nice, but not necessary to sims 4. if anything, the methods of transportation I want are horses and dragons. Now that would be fun.
- Sims 2. Had cars amd no open world and they worked out well. So yeah i agree. I liked having garages attached to houses. Cant make my house wothout one.
- wolfkomoki18 years agoSeasoned AceSo that video showing people how cars worked got me a community guidelines strike. The reason? "Inappropriate content." Um what? How was that inappropriate?
- Snurfles8 years agoNew Adventurer
"wolfkomoki1;c-15939123" wrote:
You should email EA and ask them "what the heck?" That doesn't make any sense.
So that video showing people how cars worked got me a community guidelines strike. The reason? "Inappropriate content." Um what? How was that inappropriate? - OEII10018 years agoSeasoned AceI always thought cars in The Sims 2 were silly. Your sim got out, got in and puttered away to the end of the lot. I don't miss that sort of thing, much like how I don't really miss the elevator animations. With The Sims 4 it is understood that you catch a cab or something and you are spawned in and out of lots without lengthy vehicle animations or 45 minute elevator rides.
- it depends on what your opinion of "working just fine" is
cars poofing into thin air doesn't work just fine for me, at least not in 2017
and if they're gonna do that I'd rather they just not be there - ChadSims28 years agoRising Rookie
"Falynios;c-15939198" wrote:
Loading screens like back in 2007 seem to be working in Sims 4 cars will be just fine. Depending on the world or lot location taxi's could be used in cities cars for homes or bikes in Windenburg.
sounds like a valid argument to me.
just because something worked decently enough to please us in 2007 doesn't mean it'd be the same now. Instead of wasting time making cars that don't fit half of the game's worlds (or reworking those worlds to make cars usable) they could just be working on something else, that actually fits this game and not sims 2.
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