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Sthenastia
3 years agoNew Spectator
In general I totally support the representation and inclisivity, but I feel that EA really americanized this issue. For example every not-american style world has american touch and due to that I feel that every world is too similar. Mt.Komorebi has too big lots and no representation of tiny Japan apartments, Britechester has the same problem but this time we don't have a british townhouses and what is more we have an american-style university system. Henford on Bagley has another issue. I love the backstories and the representation, but due to fact that we have a lot of totally different townies I lost the feel of a British countryside. The game should be inclusive, but also needs to have a character and a personality.
I also don't like the fact that EA is focused on CAS in 90% to implement the inclusivity, where BB items are also a part of culture. For example, we don't have european windows, kitchen sets (especially build-in), japanise beds (futon), kettles ect.
Finally I'm against to implement paid content into the base game. We have a lot of CC creators if EA doesn't have enough time to make hairstyles, makeup or clothing. Maybe it is better to make a collaboration instead of reimplement a content?
I also don't like the fact that EA is focused on CAS in 90% to implement the inclusivity, where BB items are also a part of culture. For example, we don't have european windows, kitchen sets (especially build-in), japanise beds (futon), kettles ect.
Finally I'm against to implement paid content into the base game. We have a lot of CC creators if EA doesn't have enough time to make hairstyles, makeup or clothing. Maybe it is better to make a collaboration instead of reimplement a content?
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