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EA_Cade
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2 years ago

The Sims 4: Horse Ranch - Feature Overview Trailer Discussion Thread

Sul sul!

Howdy Simmers, we've got the Horse Ranch gameplay feature trailer dropping today at 8am PT (and from the YouTube description I see that they've stolen my horse puns as well...)

We've got just over an hour to go but the YouTube waiting room is up and running here.

Don't forget, we'll be doing a Horse Ranch livestream on the 14th on our YouTube and Twitch pages as well!

71 Replies

  • "telemwill;c-18287342" wrote:
    @LSM36
    I did hear them say a Sim owned the equestrian center. If that means it's a lot type our played Sims can actually own and operate than that would definitely move the pack up in my estimation. Basically that's a new active career.

    I thought it would be more like how the Scott's own the pub in Cottage Living. That type of ownership is actually annoying because if you play the family, they no longer own it. I like to play with premades and make neighborhood stories, so it spoils it a bit to have premades I can't play. And I can never give the Scotts the baby they want so much. I love everything else about Cottage Living though.


    I had forgotten about the Scott's. I had been hoping this was a hint that they were updating ownable businesses and possibly leaning into a refresh. Which would lend credence to a lot. If you can own a lot like this, that is basically half rabbit hole half training ground, then you can obviously own a bar, a pub, even apartments.
    And those ideas that we would be getting a resort/hotel pack might come to fruition too. As well as the GtW refresh we so desperately need, in all aspects of that pack.

    But I had forgotten we had Any npcs that owned businesses. Like actual ones you could go to. Not like the Landgraabs having their names on the company that bills us. But supposedly owning a pub. And since I never play with them, I forgot all about them.

    I think I heard they lose ownership if you do. And just left them alone. Now I'm worried that I'll be ownership in name only bc that's easier. And things can remain hints, and simmers can just keep wanting them.

    Especially because if they did introduce some of those mechanics now, they'd have to work back with the other packs with the cross pack integration. And while everyone's been wondering how that will work for other things. I'm remembering that there's a group of 3 cousins who aren't even on each other's family trees, nor do they know each other, despite the lore.

    Idk maybe they really are gonna make it possible, and that's one of the things we can do that they're alluding to when they say there's more to the pack. I've become pessimistic bc I realized there already was another pair of sims owning something like this, and you became optimistic ?
    But now I think you were probably right the first time.

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