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8 years ago
"Cinebar;c-15733933" wrote:"Erpe;c-15733757" wrote:"Cinebar;c-15732976" wrote:"Erpe;c-15732965" wrote:"Neia;c-15732688" wrote:
@Erpe
You the real truth ? More like the craziest and most baseless theories ever, and if it actually contradicts the facts, the better. I'm still waiting for this EP you said would definitely come before the next family GP ;)
I'm not blaming EA for anything by the way. It's just a fact that there was an online project being worked on by Maxis, and I don't have any problem with that. That's what video game developpers do, they try new things. Sometimes it works, sometimes it doesn't. Online TS4 is certainly not the first video game project that wouldn't come to fruition, and it won't be the last.
I don't know why it is so hard for you to understand or why you don't think that Patrick Kelly could have done it all on his own. But maybe it is because you don't have the same technical knowledge as I have from studying computer science on our university and therefore don't know that any modder with access to the source code for TS2 for consoles could have made the "Olympus videos" in about an hour and that a software engineer like Patrick Kelly therefore even more easily could have done it because he even was one of the software engineers for the old console game too. He didn't need help from anybody!
Are you seriously claiming P.K. wasn't the guru who worked on the Olympus' (real project) UI? Have you even notice the Sims in the Olympus video mockups are the same Sims in this game? People pointed all that out three years ago, and yes, some are in the game today. And so are their outfits. And so is the furniture. His bio (just like anybody else's listed working for EA stated he worked on the UI (before it was dropped to be TS4 for PC/single player) so no he didn't make up anything. :neutral:
P. K. was an earlier employer in EA. I know that he worked on the UI for TS2 for consoles and that he had left EA some time before he published his videos and "information" about Olympus in 2013.
Some people claim that some of the content in his video also can be found in the game. But all the videos were in the style used in TS2 for consoles and not at all in TS4 stile. Of course there are still sims, furniture and clothes in both TS4 and in the old console game and it maybe similar sometimes. So because people only compared Olympus with TS4 and not with TS2 for consoles they could easily have reached the wrong conclusion about Olympus and TS4. No surprise there. But the Olympus videos are clearly made from TS2 for consoles and it wouldn't make sense at all if the developers of TS4 started with material from that old console game!
The other problem is that people saw it as a "confirmation" of P. K.'s claim about TS4 starting as a MMO game every time a developer referred to TS4 as an "internet based game" even though that most likely only meant that it would be sold as digital downloads and not on discs in all the game stores.
It's a different style because it was Olympus project, and not the TS4 for pc, they dropped that game, in 2013 per Frank Gibeau, and started building offline game after Sim City 2013. They ported or saved what they could and brought to TS4. It wasn't a console game it was an MMO/for tablet.
If you are referring to the same message from Frank Gibeau as I think then he only said that TS4 wouldn't require an Internet connection after it was installed. A lot of people thought that was a change because they had believed Patrick Kelly. But Frank didn't say that it was any change at all.
To assume that Olympus was a new MMO Sims game for tablets doesn't make sense because EA already had the Sims Freeplay which was released in 2011 and still is EA's main Sims game for all mobile devices and EA doesn't even want the Sims Freeplay to have a PC version because EA doesn't want Freeplay on the same platform as TS4.
Also Olympus couldn't be a MMO game if it was intended for consoles because then it would be much cheaper and better to just make a console version of the Sims Freeplay too.
So if Olympus should have any meaning at all as a MMO game then it could only have been intended for PCs and it would also still have to be quite different from the Sims Freeplay anyway. So I only see a few possible options:
1. If Olympus wasn't anything like the Sims Freeplay then maybe it could be intended for consoles. But then it doesn't sound reasonably that Olympus would have been a MMO game at all.
2. If it was intended for PCs as a MMO game and very different from the Sims Freeplay then it must have been intended to be a much bigger game. But this would have meant that it really would have been TS4 which still doesn't sound likely.
3. Olympus could have been a browser game or a Facebook game. That maybe could explain even the primitive graphics taken from TS2 for consoles. But again does it really sound likely that EA again would make such a game after having tried the Sims Online and the Sims Social?
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