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5 years ago
"CAPTAIN_NXR7;c-17662729" wrote:"amberlunez;c-17662343" wrote:
I was disappointed in that, as well as a lot of the 'explore' mode options (using the rocket, going through caves in Sulani, etc). I get that seeing everything is not feasible, but it's like every cool thing in a new pack is something that you only experience through really basic text notifications.
I don’t mind rabbit holes so much, including the rocket/ space ships. There is a chance the rocket will send you to Sixam if you have GTW installed.
"Chazzzy;c-17662511" wrote:
I adore the rabbit holes. The last thing I wanna do is control my Sims at every single moment. I very much like that I can send them off somewhere and do other things with other Sims.
I find it great that you guys like rabbit holes. I personally don't but this is not why I made this thread. I wrote this because if you remember when the Sims 4 was released the team promised us that since they have reduced to amount of openess in the game and included the loading screens they will be able to do so much more in the active lots than in previous games, make them more interactive and complex.
A rabbit hole unfortunately doesn't fit the definition of interactive, so my question is why aren't we getting what they said we would?
I made this thread not as a why to ask people if they like the rabbit holes or not (which of course everyone is free to express anyway, I have nothing against that) but I would also like an answer as to why, in a game so restricted (loading screens), are we getting more restrictions (rabbit holes) as well?
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