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Lonewolf1044
5 years agoSeasoned Spectator
"Beardedgeek;c-17460214" wrote:"Scobre;c-17457914" wrote:"Beardedgeek;c-17457573" wrote:"NorthDakotaGamer;c-17457517" wrote:
@Beardedgeek, Sims 4 is just a pretty backdrop with very little significant/meaningful gameplay. Other iterations had more meaningful gameplay. As I have observed the sims in Sims 4 are just a bunch of tech addicts. They don't even really react properly to their surroundings.
And
1. We have had this discussion
2. This STILL don't answer my question why it is "bad" that the people you can only see far far away aren't fully rendered.
Because they are still Sims and if you still don't get that, that proves the Sims 4 isn't and never has been a real Sims game if none of the Sims matter. You may be ok with a not fully rendered game and the game no longer being a simulation game, but many of us are not. So yes Sims not only don't look like Sims they don't act like Sims anymore either. They are just a partially render backdrop of a badly designed movie set you could see low budget movies make like Sharknado.
None of that makes sense. You actually want the game to completely waste resources by fully rendering and AI control people you see hundred of yards away and you can't get to or talk to???? (yes that many ?)
And it proves absolutely nothing other than that they are better coders than you, because you would have completely slowed the game down to a crawl or forced players to buy brand new computers to be able to play it.
And "backdrop" is not a bad thing or an insult, btw (And again, trying to use "partly rendered" as a bad thing). It is what ALL movies and games do. ALL. Do you think all the special effects in Hollywood movies are rendered to the same quality? Do you think the practical effect Orc costume of Extra #235 in a movie that will be filmed from the waist up behind a counter 100 feet away will even WEAR the orc costume below the waist?"Ellupelluellu;c-17457941" wrote:"Scobre;c-17457914" wrote:
You may be ok with a not fully rendered game and the game no longer being a simulation game
I know you weren't replying to me, but I think Beardedgeek was not talking about the part I quoted . To me it seemed they were curious why it is so important that things you do not even see at regular gameplay aren't fully rendered, I don't see the part they said about they think about game being a simulation game or not. I might be wrong tho, not the first or the last time :)
Exactly this. See above.
For me it is how Sims 4 is programmed and how it is laid out that they use backdrops and I call backdrops fillers being we can't create out own lots and everything outside the lots are static, people that played previous versions can see an lot of differences between the versions. Another reason the use of backdrops are being used as EA/Maxis developed the game to ensure systems uses the same bells and whistles unlike in Sims 2 and 3 meaning if I am using an high end system I would be able to use features that an low end system cannot use so fully rendering may be possible for an high end system and not so much with an low end system. For you it may not be an bad thing but for folks who is used to seeing games evolve or move forward with old and new features used and then see an newer version stripped of features that was once used in previous versions see it as an bad sign or move.
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